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Old 11-17-2002, 06:57 AM   #1
lobo
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Ok, here is, as the description suggests, an old topic in possibly the wrong place. Maybe under the #### section? Maybe under the "Old Topic" section, i don't know, YOU be the judge.

First, before I start, i really quite like this game. It is an innovative idea, and one that deserves no small amount of congratulation for not only its inception but also its execution.

Next, I would also like to say that, as much as I like it, this game really is quite terrible.

"Oh!" You cry! "But TymApp MADE this game! How dare you come here and criticise! Why don't you just leave, leave and never come back!"
Fair enough. He did make this game, and what right do I have to criticise it? None except the right of the consumer, I guess, which mostly is a fairly large right (less so when the product in question is free, but nonetheless an important right - after all, Tmy and co. didn't design this game just because they wanted practice in web pages).

I know I know, he has lots of things on his plate - spiderman, his life, etc etc. All very good - my own opinion, for what its worth, is, however, that he is wasting time on spiderman - time that would be better used to re-design or reimplement some functions/features to reduce the CRAZY amount of lag in this game.

Mabye it is just me and my aussie broadband cable. Maybe, in this whole forum, I am the only one who doesn't bother with the vs series because the lag is inexcusably high, and I have no satisfaction whatsoever in playing it. Maybe it is just me who, while finding that the practice mode does have less lag, this reduction isn't enough to make the gameplay amazing, or even comfortable. Sure, there are no "freezes" and onslaught never appears behind me, or above me, BUT the game just doesn't flow smoothly enough.

Hell, maybe it is my 500mHz 128 Mb Ram RivaTnT2 IS to slow to properly play this game at a decent fps in a screen larger than the default - tho why, if I dl an emu and run THAT, xmen VS sf runs fine full screen is, then, beyond me.

But if not, if my experience isn't isolated, if my inability to run this game nicely at a decent screen size isn't isolated, can someone answer the question, why, then, are these problems present?

Why, when we can all happily play amazing, 3D graphics games and complexe strategy games, and have truckloads of people running all over the screen - why the heck can't this game run smoothly?
It can't be because of the depth of this game, can it? Because I refuse to believe this game needs more processing power then say, Quake III, which happily runs on my system.

So look, at 2am Aussie time, the night before my internet engineering exam (I can't get to sleep! AAAAAAAAAAAH!!) can someone placate the #### (who STILL wants to be made a #### again, thankyou very much, where #### is N E W B I E), and answer these questions?

And Tmy, please, there must be some aspect of the engine, some function that can be improved to reduce lag somewhere... if there isn't, then perhaps a more dedicated server would be good (if unaffordable). But if there is, I would, again, in my diminished capacity, really recommend that you put your xmvsSf time into fixing the lag, and not making some more bells and whistles that will, while amuse us at first, ultimately detract from the experience that people have on this site.

Ok, I am going to go to bed now, I really want to sleep! There are some 500 sheep milling around my room (god, if I was a kiwi, I would be in heaven!)) that are asking to be counted!

Cheers
Lobo

PS Wow, long message, huh?
lobo is offline  
 
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