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Old 02-01-2002, 04:29 AM   #11
Dan Hibiki
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I don't make the game, but I did once try capturing all the frames of animation for each character in X-Men vs. Street Fighter for the arcade for animated gif purposes. I abandoned that in-depth project because it takes an insane amount of time and patience to get all the frames. To give you an idea, it takes up to one minute to capture all the frames for a character standing there without walking, attacking, or jumping... and standing usually has very few frames compared to the attacks. GIVE TMyApp A BREAK, WILL YOU? Even after all the images, he has to program code to make the images make animations and do damage, right?? And then he needs to alpha test, then beta test with us!

I'm happy with the progress you've made, and I can understand why it takes so long. Keep up the good work.
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