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Old 03-01-2003, 03:45 PM   #11
Elena
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Don't worry snake. Tmy said sent. will have more combos and said something about him being the best i think.hmmmm or was i dreaming.
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Old 03-01-2003, 03:53 PM   #12
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[quoteost_uid0="Elena"]Don't worry snake. Tmy said sent. will have more combos and said something about him being the best i think.hmmmm or was i dreaming.[/quote]
i think you were dreaming. sent will never be the best, cause wolvie is here. and wolvie just ownz sent
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Old 03-01-2003, 05:34 PM   #13
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[quoteost_uid0="SolidSnake76"]those moves seem ridiculous.

didnt tmy said before that the game is gonna stay original to the other, or sumthing similar to that?

except sentinal i hope, he needs a new special.[/quote]
How can they be ridiculous? There just longer versions of the attacks that are already in the game, which could make them Hyper Combos with some modifications.

Sure, Tmy may go classic and down to earth with the series of games and their specific moves, but think how much more depth would be added to the game if you added more combos, sure a character is good with 2 or 3 hyper combos, but using more combos could completly change the aspect of how you play with the character, the best part is, the main shell and heart of the move is ALREADY IN THE GAME, IT'S JUST BEING MANIPULATED INTO A LARGER ATTACK!

For example you have to think about different attacks:

Maximum Spider: You either jump block in the direction spidey is facing or block him everytime he lunges at you.

BBX: You have to either hadoken him before he gets to you, or jump over/jump block him.

Yea these attacks are in the game, but image a Super Drill Claw instead of a BBX, it would still be in the save format as a BBX, he would be lunging at you. But if you did your homework you'd realize that you can do a drill claw in air, and actually escape hyper combos and assault your opponent arial wise. With a Super Drill Claw it could be implemented for use in the air, which would give Wolvie users more air based strategies. Same goes with the Super Tornado Claw. Im not saying its the way to go, im just saying it would make the characters more diversifed in their attacks and give them more strategies AND weaknesses... your giving more personality to the character!

Doesnt the Sentinal Strike seem okay as a new Sentinel Special? Like 15 sentinel forces come on the screen very fast, it would be like Strider Hiryu's Secondary Hyper Combo. I think it'd be pretty cool IMO, good for air and land, fast and efficent and covers the screen pretty nicely....


Oh well, it was a this topic was a suggestion that I felt good posting about.
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Old 03-01-2003, 05:54 PM   #14
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Quote:
image a Super Drill Claw instead of a BBX, it would still be in the save format as a BBX, he would be lunging at you. But if you did your homework you'd realize that you can do a drill claw in air, and actually escape hyper combos and assault your opponent arial wise. With a Super Drill Claw it could be implemented for use in the air, which would give Wolvie users more air based strategies.
gotta admit u are making sense, but this would be something tmy is inventing though. its not in any other game. and how would u perform super tornado claw?

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Doesnt the Sentinal Strike seem okay as a new Sentinel Special? Like 15 sentinel forces come on the screen very fast, it would be like Strider Hiryu's Secondary Hyper Combo. I think it'd be pretty cool IMO, good for air and land, fast and efficent and covers the screen pretty nicely....
slow yo roll, alberto enstien. i came up with the idea to take sents super from MvC2 and put it into the game.
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Old 03-01-2003, 08:09 PM   #15
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ok...from now on i'll stop my n00bish flaming....and act normal
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Old 03-02-2003, 08:28 AM   #16
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[quoteost_uid0="SolidSnake76"]
Quote:
image a Super Drill Claw instead of a BBX, it would still be in the save format as a BBX, he would be lunging at you. But if you did your homework you'd realize that you can do a drill claw in air, and actually escape hyper combos and assault your opponent arial wise. With a Super Drill Claw it could be implemented for use in the air, which would give Wolvie users more air based strategies.
gotta admit u are making sense, but this would be something tmy is inventing though. its not in any other game. and how would u perform super tornado claw?

Quote:
Doesnt the Sentinal Strike seem okay as a new Sentinel Special? Like 15 sentinel forces come on the screen very fast, it would be like Strider Hiryu's Secondary Hyper Combo. I think it'd be pretty cool IMO, good for air and land, fast and efficent and covers the screen pretty nicely....
slow yo roll, alberto enstien. i came up with the idea to take sents super from MvC2 and put it into the game.[/quote]
The Super Drill Claw could be done just like a normal drill claw, except with the directional keys:

Obviously, a normal Drill Claw is : MP + LK

A Super Drill Claw could be:

Left + Right + MP + LK

A Normal Tornado Claw is: Right + Down + Right + A Punch Key

A Super Tornada Claw would be:

Right + Down + Right + LP + MP + HP

Instead of it being one punch, the hyper combo could be like normal combos, using two or three keys/buttons, depending on your style.

About the Sentinel move, is that his actual super? I didn't know since I hadn't played with or against a Sentinel in Marvel vs Capcom 2.

But anyway, that is what the Super Drill Claw Hyper Combo would be like if you were to do it. And I want Tmy to invent this, I will let him take my idea and do what he needs to do to implement this. Think of it as a suggestion, and he is using the suggestion as HIS IDEA to implement into the game. :buttrock:
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Old 03-02-2003, 08:48 AM   #17
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it is a pretty good idea and it's already used in the game as well like with one of chun-li's supers its just an extended and more powerful version of here normal kick (cant remember its name but its down forwards down or something like that) and one of evil ryu's new supers seems to be a more powerful dragon punch
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