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Old 03-01-2003, 12:31 PM   #1
Weej
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I've just wanted to point out that I've played this game since the days when they had only Ryu and Wolvie as a character, however I forgot that time period anyway....

Think about this: Wouldn't it be cool to have new hyper combos using animations already in the game? You could create new combos by simply manipulating the image to make it go longer.

For example: Evil Ryu as an Arial Rapid Fire Ball (sry dont know the name yet), he jumps in the air and fires a couple at you in a rapid succession. Yet he also has a diagonal projectile too. The Arial Rapid Fireball is basically a Diagonal Fireball being executed multiple times right? Well why not do that with other characters!

Wolverine's DrillClaw could be modified to last longer, the same "Let's Go" charge with the Wolvie Background, and he lunges out his DrillClaw at you. The difference is instead of doing 2-3 hits, he does about 9-12 maybe.

You could make up your own hyper combos! It's simply making the DrillClaw last longer! If you've ever used a Animated GIF maker you all know that you can make animation last longer by adding specific portions of the animations. Consider all the crazy combinations and new attack strategies we could do!

Hyper Combo Suggestions:

*Suggest More to go with this list, this is something I made up off the top of my head!*

Wolvie:
-Super Drill Claw: A modified, longer variation of the Drill Claw.
-Super Tornado Claw: Similar to Ken's Shinyuken, and it lasts longer, meaning you can do more arial slashes instead of about 7.


SpiderMan:
-Arial Web Ball: Similar to Evil's Ryu's arial assault!

Sentinel:
-Super Plasma Storm: It would be a constant thick beam, in a regular plasma beam size. Similar to Cyclops Super Optic Blast except you wouldnt be able to control it.

It wouldn't take long at all, since the moveset is exactly the same, your just EXTENDING the animation to make it seem like a big combo!

Once Again:
-These attacks would be LONGER VARIATIONS of them, to make them hyper combos.
-To make them look like Hyper Combos you could add the characters background and a sound to notify you that you pulled it off.
-These attacks would take off a level of bar, like most other attacks.
-They could be used in Crossovers!


TMyApp probobly will keep the game to its classic roots, but if he were to consider something like this to make the characters seem more "new" it would be remarkable in my opinion!
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