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Senior Member
Senior Member
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hmm ..heya TMyApp...is there a way to."localize" the chat...i mean is there a way to set it up so that you can tell if you are fighting some one from super long distance...and since you cant get a ping rating on some one in the chat unless they are actively fighting..and they challange you...
is there some other way you could devise the chat in order to make it so people can avoid fighting super long distance and high ping players?..or so you can tell if your gonna be fighting "cable vs 56k"?(or worse than 56k...how ever 56k is pretty much the norm at the moment i think)..if people could be more discerning in who they fought...you'd probably hear alot less bitchin' about lagg.and a bunch more "ata boy!"... hmmm heres an idea!What if instead of the chat room select screen...you got to choose a location on a world map...and you would then enter the chat room..and only fighters from your choosen location will be displayed in the chat,and be available to challange.(regardless of there modem speed)... by setting up the chat channel screen like this.and haveing the players select wich part of the world they are coming from (or want to play in) it would localize the fighters and would make for less lagg and a more even match...as a plus side to this idea..it would help in preventing the chat room(big bertha) from getting jammed with players,if used properly...i think ...TMy,do you think it would work?(sorry guys Lycos no longer allows the Forum to display images so i had to remove the picture.) It was an image of a world map divided into 5 sections verticaly. Each section of the map would be linked to a corrosponding chat room...meaning only people from that persons part of the world would be in the room.If the room was empty you could still leave it and vist another chat room dedicated to a differant part of the world..but you would know in advance that there would probably be more lag than if you were fighting people from your own part of the world. (Edited by nosoul4evr at 11:51 pm on Dec. 28, 2001)
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Helping to build a better player one beginer at a time http://nosoul4evr.cyberfuturism.com [img:sig_uid]http://nosoul4evr.cyberfuturism.com/images/xf.gif[/img:sig_uid] |
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