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Old 03-24-2004, 11:06 PM   #1
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<span style='font-size:42pt;line-height:100%'><span style='font-family:Edwardian Script ITC'>Forevermore</span></span>


Before I explain the gameplay, let me go over the rules for rpg playing.

1) No controlling other characters intensively without a person permission, or without doing it well. If your character was controlled by someone else during a battle, and he's an outgoing type of character that jumps into a mob of wild animals with a stick, then I don't think you'd want someone taking your character and making him run away like scared child while everyone goes into the fray.

2) No killing off other player characters without their permission.

3) No Spamming.

4) When not typing something in the rpg, please write anything else in between [ooc] and [/ooc]. This helps stop a lot of confusion between comments, etc.

5) Have Fun.

6) Try to follow-up what a person writes.

7) If you have something planned, please tell everyone ahead of time so that you can execute your plan. This also saves a lot of time and confusion between everyone. You do not have to, however, spoil surprises. You can just say you have something planned, and that you wish for people to slow down a bit while you lead everyone into the planned event.

8) If you take charge (see rule 7), then you take responsibility for the rpg. If you don't give any plot information, and you suddenly disappear for two weeks, then no one will know what to do, and will be lost. Try not to do that.

9) You cannot take charge of the RPG too many times. Let everyone have turns.

10) I don't want to hear anyone say (or read anyone write) that they dislike another person's character, or that they dislike a person. If they join, they join and that is that. The only reason why they could be kicked out, is if they're literally ruining the rpg, and it shows.

11) Have fun, and use your imagination!

Rules in the gameplay

Elements:

^_^ Here are all of the silly little elements that are available for now. I'll list elements that are not YET available afterwards. I'll also list which has an advantage/disadvantage over another element. You do not need magic to get an element. You also do not need to have an element in order to start; however, it is preferable that you do have an element.

Auto-available elements:
Wind
Water
Fire
Earth
Thunder
Non-elemental

elements available after some time:
Ice
Storm
Tone (see note next to element info)
Dark
Light
Metal
Non-elemental
Wood
Lunar
Cloud
Pulse

You may also create your own element. HOWEVER, you must explain what it is, and it must also have a weakness and strength (since I already placed any and all elements that could NOT have a direct weakness). If you don't have a weakness, then you must at LEAST place down elements that will not be affected by the new element; and maybe what it nullifies (and is nullified at the same time). I've created three of my own, so I'll show you at the end.
You may also add status-inducements to your elements; such as studying under the wind element can increase your speed by 10%.. and as you get stronger, you can ALSO level up certain status inducements. Status inducements that can be leveled up will be denoted by a *. More will be explained about leveling up status inducements later.

*** - Further explanation towards denoted ability will be told.
**** - Will not work outside of a Direct Attack/Counter attack.

Table of Elemental attribute weakness and strengths:
Note: You must go through lvl 1 elements before you can move onto lvl 2, and then lvl 3 from 2.

Wind: lvl 1 element
Weakness: Fire (-100%)
Strength: Earth (+100%), Cloud (+70%)
Status effects: None
Speed + 10%*
Luck - 10 %
Dexterity + 20%

Water: lvl 1 element
Weakness: Thunder (-100%), Ice (-100%), Wood (-64%)
Strength: Fire (+100%)
Nullifies: Pulse
Status Effect: None
Wisdom + 10%*
Speed - 10%

Fire: lvl 1 element
Weakness: Water (-100%)
Strength: Wind (+100%), Wood (+70%), Ice (+50%), Metal (+50%)
Status Effect: None
Strength + 10%*
Defence - 20%

Earth: lvl 1 element
Weakness: Wind (-100%), Wood (-100%), Storm (-50%)
Strength: Thunder (+100%)
Nullifies: Tone
Status Effect: None
Defence + 10%*
Strength - 10 %
Speed - 20%

Thunder: lvl 1 element
Weakness: Earth (-100%)
Strength: Water (+100%)
Nullifies: Pulse
Status Effect: None
Spirit + 10%*
Dexterity - 10%
Speed + 5%

Ice: lvl 2 element
Weakness: Fire (-100%)
Strength: Water (+100%), Wood (+50%)
Status Effect: Freeze
Strength + 20%*
Defence + 20%*
Speed - 10%

Storm: lvl 3 element
Note: Allows weather-related abilities.
Weakness: Tone (-100%)
Strength: Wood(+50%), Earth(+50%)
Status Effect: Muddle
Speed + 20%*
Spirit + 20%
Luck + 10%
Wisdom + 10%*
Dexterity + 30%

Dark: lvl 3 element
Note: Allows Death magic.
Weakness: Light (-75%), Lunar (-50%)
Strength: Light (+75%)
Status effect: Zombie, Curse
Strength + 50%
Luck - 20%

Light: lvl 3 element
Note: Allows Life restoration magic and defense against Death spell.
Weakness: Dark (-75%), Metal (-20%)
Strength: Dark (+75%),
Status effect: Blind, Bless
Defence + 50%
Luck + 20%

Metal: lvl 2 element
Weakness: Tone (-20%), Fire (-50%)
Strength: Light (+20%)
Status effects: Stop
Defence + 10%*
Strength + 10%*
Speed - 30%

Non-elemental: lvl 1 & 2 element
Weakness: None
Strength: None
Status Effect: None
Note: If this becomes a characters 2nd element, then the ability gains in the previous element stays.

Wood: lvl 2 element
Weakness: Fire (-70%), Ice (-50%), Lunar (-45%), Tone (-20%), Storm (-50%)
Strength: Water (+64%), Earth (+100%)
Nullifies: Thunder
Status Effect: Muddle, Sleep, Poison, Blind, Silence, Stop, Slow, Zombie, Berserk,
Drain + 20%****
Dexterity + 40%

Lunar: lvl 2 element
Weakness: Cloud (-100%), Tone (-20%)
Strength: Wood (+45%)
Status Effect: Vitality +/-***, Mirage, Transform***
Luck + 50%***

Now... the elements I have made up on my own.

Tone: Lvl ? element
Note: This will only belong to one character, unless permission is granted by me, ok?
Weakness: Pulse (-25%)
Strength: Storm (+100%), Metal (+20%), Wood (+20%), Lunar (+20%),
Inaffective against: Light, Dark, Cloud
Nullifies: Earth
Status effect: Silence, Aura, Dispel, Esuna
Wisdom + 10%*
Spirit + 20%*
Defence + 10%
Luck + 20%***

Pulse: Lvl 2 element
Weakness: None
Strength: Tone (+25%)
Inaffective against: Metal, Wood, Lunar
Nullifies: Thunder, Water
Status Effect: Curse
Strength + 10%*
Defence + 20%*
Spirit + 10%
Luck - 20%***

Cloud: Lvl 3 Element
Weakness: Wind (-70%)
Strength: Lunar (+100%)
Status Effect: Amnesia***, Blind
Luck - 10%***
Defense + 10%*
Wisdom + 20%
Spirit - 30%
Speed - 10 %
Hit % - 20%
Evade + 30%
Dexterity + 10%*

Luck: In this case, Luck tells how often you will be affected by status effect-magic and attacks. If you are affected, it also tells how long it will last. This goes for good status effects, and bad status effects. This also affects your limit break ability. Luck changes the rate that you can gain a limit break in.

Amnesia: If this works, you will forget your abilities for a while. This includes special attacks, magic, etc. This may also mess with your memories. Magic-induced only.

Vitality+/-: This either lowers or raises the target's maximum hp-levels. Magic and Cloud-based attacks only.

Transfom: This is only available to people who have a clan that requires or enables them to transform in order to become a stronger version. For instance, say.... a Werewolf. They need to see the moon in order to transform. With Lunar, they can gain the spell to allow them to transform themselves at anytime.

------------------

Physical Attacks:

As always, attacking physically is based on your character strength, and their weapon(s). If you have a high attack strength, then you'll cause more damage, and the opposite if you have a low attack strength. If your character can use more than one weapon at once, then you can have up to two attacks in one physical attack that involves the use of weapons.
Rules with attacking physically:

1: Yes, your character is alive. They CAN become fatigued, and lose strength, etc.

2: Your characters weapons can dull (blade weapons only), or break

3: Please be realistic when attacking. Not one character should be able to do damage to an enemy with a physical attack, if the enemy can defend themselves well enough.

4: Your character can and will be hurt during a battle, unless they're able to evade well, they weren't in the battle, they avoided fighting, they defended the entire time, etc. No character can always avoid damage. Ever.

5: If you're using a weapon that involves a lot of dexterity to handle (for instance, a Razor Fan), then your character will have a tendency to hurt themself. This cannot be avoided, even with a high dexterity rate. However, your dexterity will help you not hurt yourself.

6: Physical attacks cannot reflect magic, or split the world in two.

7: Please be real. Real means, think about how a battle would really happen. In a real battle, people cannot just slice through others with a single physical attack. People can also dodge, defend, deflect, clash, tie, or become engaged in a hold. No one just stands still and watches with a blank mind.

8: No Instant death physical attacks or weapons.
-------------

Magic:
Yes, MAGIC! Can ya believe it? Magic, in this rpg, can mean attack, defend, heal, support, or attribute magic. There are also special magics, that can summon, and do other things. Magic is highly dependant on your Wisdom and Spirit levels. If you have a high Wisdom level, your magic will be stronger, and the opposite will happen for a lesser Wisdom level. Spirit is the ability to defend against spells.
Oh, and yes, there is "MP". I will explain that in another section.
Basic rules:

1: Target-all magic will generally be weak.

2: Magic MUST be of a specified element. Non-elemental is an element in this case.

3: Magic effectiveness is ruled by your Wisdom and Spirit levels, as well as the target(s).

4: Early level characters cannot have many spells.

5: Be real. You cannot go into all magic types and become very powerful in all of them. You can only become very powerful with magic if you choose a few types to learn into.

6: Learning magic takes time.

7: You may only get elemental magic if you are of an element.

8: Elemental attributes will always apply.

9. Spells DO take time to cast. You cannot instantly cast a spell, never. Be realistic.

10. All characters, even enemies can cast spells.

11. You can only target so many people, or so big of an area at once. At lower level spells, or lower levels in general, Magic cannot target large amounts of area or people. Only magic that is supposed to target all can hit more than one target at any time.

12. All magic can affect your surroundings. If you cast a flame spell that has a large range, and you're around a forest or grassy area, most likely you'll burn it all away.

Now, an explanation on the first five magics mentioned.

Attack magic- Magic that is used in an attack form.
Rules:

1: No Auto-death, unless you go into the specific elemental magic.

2: Attack magics can collide, and nullify/defeat each other.

3: No one is not allowed to do attack magic. However, you need to go into the study of this area in order to do so.

Defend Magic- Magic that is used in a defensive form.
Rules:

1: Defense magic can defend against magic and physical attacks.

2. Defense magic can completely defend against magic (at higher levels and strengths), but not physical attacks.

3. Defense magic can be broken.

4. If the defensive magic is very strong, it will require that you use a lot of concentration and power in order to use it. This means you cannot do anything else, unless you take down the defense.

5. Defensive magic can also be used to reflect other magic, but only at high levels.

Healing magic- Magic used to heal characters
Rules:

1. You can't heal TOO MUCH at a time. Healing magic takes time to be completely effective.

2. You cannot fully heal someone until later on in the rpg.

3. Elemental attributes do NOT apply, unless your healing magic is based upon an element.

4. You cannot recover lost MP with Healing magic.

Support Magic- Magic that is used to support characters.
Rules:

1. Support magic can go anywhere, from raising strength, or raising speed/evade.

2. Support magic also includes magic that lowers stats.

3. Support magic can not cause a high raise in stats without affecting the character being targeted. If you try and layer the effect, the character can become weaker in other areas.

4. Support magic will have a higher percentage of not working. The usual percentage for support spells is 65%. It becomes more or less possible with a higher luck.

5. Support magic CAN be dispelled or blocked.

Attribute magic- Magic that enables elemental attributes. This is probably the most versatile of the magics, since you can basically attribute any element to any given area or target. For instance, if I attributed wood to a specific spot, a tree might grow there and become a little environmental hazard (or a natural shield). Or, if I was strong against water, I might cast a water attribute spell on an enemy to disable them from hurting me much or at all.
Rules:

1. Magic cannot affect more than one target character. If it's a target area, then you may target only a small portion of area.

2. Attribute magic can be dispelled.

3. ANY element can be attributed to any character, no matter what their element is.

4. Elemental attributes ONLY affect physical attacks if targeted onto a fighter/character.

5. Elemental attributes do apply elemental effectiveness (strengths and weaknesses), but not stat changes.

6. Attribute magic wears off quickly.

7. You may learn attribute magic of any element, no matter if you have a specific element of your own.

Now, for summon Magic, and special magic:

Summon Magic- Magic that is used to summon other creatures/beings. This may mean special beings, or just regular beings; or perhaps random animals.
rules:

1. Summon magic may only summon as much as the person's ability allows.

2. Summon magic can bring in creatures with either magic or physical attacks.
-If the summoned creature uses a spell, they may use any of the 5 types of magic listed above.

3. Summon Magic does not need a specific element. However, if you are going to have elemental summons, then elemental effectiveness DOES weaken/strengthen the help you get.

4. Summoned creatures can stay for as long as you want, but they do have limited power. ^-^;

5. Summoned creatures can also damage the summoner if the attack in question is very powerful and is in close range.

6. Summoned creatures can target as many targets as wished. However, effectiveness of the action lessens with each target added.

Other Special Magic:
You may create your own type of magic. Just make sure it follows the rules, and makes sure there are weaknesses and strengths. I'm all for creativity, but all-powerfulness is something that can be saved for your fantasies. ^-^ But, please, don't hesitate to create your OWN magic. Um... Here, I'll even make my own up (that I may or may not use, for all I know..).

Dream Magic: Magic that is accessed through the use of sleeping people in a nearby area.
+ It's strong with more sleeping people
+ You may actually place a person into a dream, if you're powerful enough
+ You may use this magic if YOU'RE asleep!
- If there's no one sleeping nearby, the magic becomes useless.
- If the nearby sleepers are somewhat far away, it may take a long time to activate
/ The magic can become elemental depending on the dreams taken.
/ The magic can be defensive or offensive depending on the dream taken.

See? Some pros and cons, and then some random information that don't fall in either category.
---------------
Limit breaks:
Yes, there ARE limit breaks. However, here are some rules:

1: Limit Breaks are only desperation moves. They can only be used in the following situations:
A: If your character is near-death
B: If your character is alone, and is in a bad spot
C: If your character is the last one standing in a group for ANY reason.
D: If your character has "Aura" effect.
E: If your character has a deep seeded hatred against the enemy in question. However, this cannot be all enemies. There has to be one (or a few, maybe) specific enemies that we will face through out the RPG that you will and do hate.

2. If your character is very weak Vitality wise, and is almost always near death, your limit break must be either a healing limit break, or a weak limit break. It's not fair if you take your limit break and make it super powerful, and then be able to use it all the time.

3. Use your judgement. Limit Breaks will NOT always be available when in desperation

4. The Limit breaks will still use your elemental attribute that you go into.

5. If you are fighting against another player, you must OK your limit break's effect with them. Be smart when doing this: If the other character is strong, and yours has the Vitality problem, you won't damage them too badly unless they have a weakness. If they're strong, and you're strong too (but obviously not as strong as them at that point), then maybe they can take more than one hit?

6. You may only use a limit break up to three times in one battle. But unless you have a high luck, you cannot use them one after another. Exceptions to this rule may be made if you have a vitality problem.

7. You may not have an instant death Limit break. Nope. If you even try that, either that part will be ignored, or the entire post. It will be up to the discretion of the next writer. However, Limit breaks that remove enemies from battle, or allies from the battle are acceptable, as long as the enemies or allies are not placed in very far away areas (unless its a strong limit break) or are dead.

8. You may gain new limit breaks when:
A: You gain enough experience.
B: You go into another element.
C: You change your class (if ever).
D: If you change to a different type of weapon. However, this means that the limit break in question has to be a limit break that needs the specific weapon; thus, it dispels your last limit break from existance until you re-equip that other weapon type.

9. You may combine your limit breaks with other characters, if and ONLY if they give their consent to you. However, this means that you must have information about the limit break you are trying to create. These types of limit breaks can be stronger than usual; but if you make bad combinations, you can actually weaken the limit strengths. Bad combinations are defined by:
A: Element
B: Character moods and compatability (how well they like each other and can work together)
C: Limit break types (Defensive and Offensive limit breaks will usually not create a good combination)
D: Status effects
- If a character is cursed, blinded, silenced, etc., they may not be able to make a good combination unless the status effect does not affect their limit break's effectiveness.

10. Limit breaks, if you could not already tell, may be magic or physical attacks. It can also be a supportive thing, like a combination of defensive spells, or maybe item creations when two items are mixed together.

-----------------

Explanation of the Clans:

Clans are probably the MAIN focus, and probably one of the most fun parts of this rpg. Clans decide your species, your belief (perhaps), your kingdom, where you came from, your god/deity/super being (if you have any), and even your character specific abilities! Because of everything it decides, you are allowed to create your very own clan. Just make sure to remember its name, and what its laws are for later on in the rpg; we may be visiting. Be as creative as you would like to be for this part. As for naming the clans..

For example... um... here's a clan name:
The Black-Backs

Mind you, it doesn't have to be named like this. hmm.. the "black-backs". o.o; Again, you don't have to name it like this. I'm just really bad at creating names for group things like this. ^_^;

-------------------

Creating your character:

Ah, yes, so you want to create a character. What type of character do you want? Do you want a character who can fight well, and is fast? Or perhaps the magical being with a strong will for spell casting is your forte? Well, with this, you should be able to know how to choose your character, and create him well enough so that he's capable of doing what he's supposed to do.
....so for this part, that means I need a scale for the numbers and stuff... >.c; More thinking for me.

Ok.. well it's pretty obvious that EVERYONE will start at level 1, no matter when they join. (Unless it's REALLY far into the rpg.. if it survives that long...)So, no matter what, we'll keep our stats a little low for now. Here's the breakdown of the stats that you will need to supply, and think carefully about.

Vitality
MP
Strength
Dexterity
Defence
Wisdom
Spirit
Luck
Speed
Evade
Hit %
Stamina

Vitality - Your hp rating. How high is your health going to be?
MP - Your MP. You're magic power. How long you can cast your spells depends on this, since every spell uses some MP.
Strength - Your strength. Your raw power, without your weapon.
Dexterity - Your ability to use weapons, or just be good with your hands. A higher dexterity also allows for good technique.
Defence - Your defensive strength. You well can you withstand physical attacks?
Wisdom - Your Magical prowess. How strong is your spell? It all depends on this.
Spirit - Your ability to defend against magic. A higher stat will weaken a spell cast on you.
Luck - Explained already during the elemental tutorial.
Speed - Your fastness.
Evade - Your chance of evading characters physical attacks.
Hit % - Your chance of not missing against an enemy. If you're blinded, obviously this becomes worthless.
Stamina - Your ability to stay up and at 'em. In fact, if you have a high stamina, and you're supposed to be KO'ed, you could probably just grit your teeth and continue.

Things to keep in mind when choosing what stats to power up:

1. Defence and Spirit are opposites of Strength and Wisdom. If you have a character that has a high stat in the Defence and Spirit department, your Strength and Wisdom must be lowered to contrast that effect.
2. Evade is also pushed up with your speed rating. A High speed must create a high evade rating.
3. Stamina has nothing to do with Vitality. ^-^;
4. Mp has nothing to do with Wisdom or Spirit. ^-^;
5. If you're creating a character that is supposed to be a warrior of physical types (a swordsman? Or a hunter? Or perhaps a big sweaty guy that wants to choke people to death...), then you must contrast them correctly. A character trained to be proficiant in the arts of physical attacks will probably excel at it; while, at the same time, they'll be horrible with magic. This goes the same for a person that's trained for just the use of magic: They'll be physically weaker, but magically stronger (and perhaps smarter?).

Basically, now that I've written that, I've finally decided to just say that the highest stat point possible is 255. ^-^; So, because of that, we start with lower numbers here, like... 14, or 7. etc. Exceptions rise for Hp (vitality) and Mp.
Now, here's some examples of balanced characters of different types:

A turtle character (a defensive character..):

Vitality: 350
Mp: 28
Str: 7
Dex: 5
Def: 16
Wis: 5
Spr: 18
Luck: 12
Speed: 4
Evade: 6
hit %: 97 (out of 255, people..)
Stamina: 22

A speed-type character:

Vitality: 389
Mp: 34
Str: 10
Dex: 12
Def: 15
Wis: 7
Spr: 7
Luck: 6
Speed: 18
Evade: 22
Hit %: 90
Stamina: 13

A Health-ful character:

Vitality: 403
Mp: 48
Str: 7
Dex:8
Def: 10
Wis: 6
Spr: 9
Luck: 34
Speed: 12
Evade: 13
Hit %: 92
Stamina: 19

A Fighter character:

Vitality: 435
Mp: 13
Str: 19
Dex: 17
Def: 15
Wis: 5
Spr: 7
Luck: 12
Speed: 14
Evade: 15
Hit %: 104
Stamina: 17

A Magician:

Vitality: 306
MP: 78
Str: 6
Dex: 10
Def: 7
Wis: 20
Spr: 24
Luck: 24
Speed: 10
Evade: 13
Hit %: 82
Stamina: 8

See? But the choices are up to you to make. You decide the numbers. Just balance it out between your characters. Please be fair to those who are fair! ^-^

-----------------

..Just to be sure; this RPG takes place in a wierd time: There is plumbing in existance, houses are well built, and there are villages (but mostly lots of land!); yet there is no electricity, or advanced machinery. That means, no guns, no electric stuff, no explosives, no TNT, no Atom bombs, and no rockets of any kind. Just thought I should make that clear now. ^-^



Edited By Roll on Mar. 24 2004 at 03:06
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Old 03-24-2004, 11:08 PM   #2
Roll
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It was a cool, breezy spring morning. The light shined through a window that was cleaned not too long ago, and the light that passed through was very warm against the soft bed that it lay against. The bedsheets were neatly folded, and the owner had just left the room; yet, the door remained open and the room became lonely. A girl ran down some stairs leading from the room. She had shoulder-length blue hair that flowed gently as she hopped down steps at a time to reach the landing. She turned, and went in the direction she was facing, and went up to her mother who was currently washing something. The girl spoke, and the mother turned to look at her. She took a quick look at her daughters golden eyes, her blue hair, her smile, and how pretty she looked-- to her at least. She crouched down, and began talking to the little girl, who immediately began to listen and remember what she was hearing.

This is a vast world we all live in... A world that is very special and dear. There are many, many different kinds of people living in it, all of them with their own uniqueness. Many towns exist, as well as citidels, cities, countries, continents-- and so much else. To explore it all would be quite the long journey, but it would be a journey well worth taking. Yet, it is not all good. There are many evils in existance, especially during these times. The evils of greed, mourning, revenge, hatred.... and most of all, jealousy. Jealousy over not having what one wants to have so badly, while someone else may have it...somewhere. Then the griefs of being seperated from ones own home can be terribly great; not just for us, but for everyone. Since there are many different groups and clans of beings on this world, and just as many lifestyles, adaptation will be one of the greatest challenges of all time. But I have faith that we will be alright. That is all I have faith in right now... and since we are special, I am certain you can see and feel it too. You can feel the strange energies moving in circles around the planet... you can feel that something is not right; like there is something that is changing for the worst part. But at the same time, the world is also changing for the better...

The little girl tugged on her mom's arm, and the mother was out of her trance-like state. She looked down at her child.
"What is the matter, Akiko?"
Akiko looked at her mother with a look of boredom. "While all of that is well and good, mother, what does that have to do with picking strawberries?"
Her mother looked at her with confusion. "Strawberries?"
"Yes, mom. I'm fourteen now, so I want to go pick strawberries alone! Can I go now?"
Her mother laughed heartily. "Of course you can! It's still daylight, and since when did you need to ask to do work?"

Akiko ignored this, and immediately ran to the opposite room to pick up a straw-weaved basket from the corner. She went to the front door, and put on her shoes before she left with a yell of "I'm off! I won't be back for at least two hours!". That was when Akiko's mother remembered that it was Akiko's birthday today, and she told her that on her fourteenth birthday, Akiko was to pick strawberries from the sacred garden so she could make a few strawberry tarts for her. But what she was really going to do, was prepare her gift that she was supposed to have given her at birth. She smiled and wondered continuously, before preparing some dough for the delicious tarts.

As Akiko wandered down the hill and away from her house, she thought of the promise her mom gave her. She really wasn't too thrilled with the idea, since her mother was a terrible cook. When she made chocolate, it was so bad that no one could truly say it was good; not even to be nice. But she would pick them anyway; if not for her, then for her mother. Besides, she was always asking for a big challenge, and this seemed like a good one: to eat, and then live to tell about it. When she finally reached the bottom of the hill, Akiko went south and into the vast fields of lush, short, green grass. Akiko was very happy and felt very alive whenever she was in these plains. With the sky above her being so lovely and blue, the sun shining so nicely, and the breeze blowing so playfully gentle, she was at peace.

She neared the sacred garden, which lay near a very large and clear lake. The lake was so vast and beautiful, and the scenery around it (more fields, and then a surrounding of mountains) made it so much the more beautiful. Akiko went over to the gardens, and passed by the many growing fruits, vegetables, and herbs before stopping in front of a large patch of strawberry plants. Sighing cheerfully, and looking at all of the strawberries, she quietly picked them. When she was totally finished picking the strawberries, Akiko went a little farther east and lay in the grass. She was about a half a mile away from the lake, and she was proud of it. Now, she wanted to doze off in the wonderful warmth and embrace of nature; and she did so, calmly and slowly.

....When she woke up again, the sun looked like it was about to set in about several hours. It seems she had been napping in the grass for at least 3 hours. She got up, took her basket of strawberries, and moved on along home. She just started to walk up the hill, when she felt like something bad had happened. She began to run as fast as she could in order to get up to the hill so she could see for herself. When she made it up to her house, she was relieved in her heart: everything was just fine. She opened the door to her lonely little house, and went inside. Everything was normal, and everything was in place. She called out to her mother, and waited for an answer. When there was no answer, Akiko shrugged, and decided that her mother was just in the bathroom. She took off her shoes, and moved towards the kitchen; but then she tripped and dropped her basket. She crawled around on the floor, and retrieved the strawberries again, and crawled into the kitchen after the strawberries that were in there. As she picked them, she noticed they were leaving a red trail on the hardwood floor. Strange as it was to Akiko, she continued to pick them up.

As Akiko was picking up the last strawberry, a hand had just fallen from above her, and had hit the ground along with an arm. Akiko looked at the hand, saw it was attached to an arm, and the arm to a body, but they were all laying on the ground. There was flower dress covering the body, just like the one mom wore... but that was because it was her mother. She dropped the strawberries, and crawled to her mother to see what was wrong. Her mothers eyes were open, and they were looking very worried. Her mother spoke up.
"Akiko... please hide."
"But!!---"
"Just hide, now!"

Akiko ran and hid inside of a crawlspace she discovered as a child. She heard footsteps, a laugh and then a door opening and slamming shut. She immediately got out of the crawl space, and ran to her mother. Her mother's breathing was very shallow, like she wasn't going to be able to do it anymore. She cupped her mothers hand in hers, and fought back tears as she asked her whether she was alright or not. However, Her mother just shook her head, and looked at her.
"Akiko... you're safe. The man that came here; he is bad. Very bad. I'm glad you weren't here... he was looking for you. -- Shush! Don't speak now. This is important, since I do not have much time left. There was something your father left for you a long time ago. It's in my room, in the closet. You'll find a little box on the floor, that has a symbol on it. You'll find it. Open it, and take what is inside; it's all yours. And finally, Akiko, there was something I was supposed to give you when you were born. I actually took it away from you after you were born: It was giving you so much stress, that you wouldn't ever look well. So, I took it from you. Don't ask how. Just... take it back. You're ready for it now; so please..be silent.."

Akiko watched her mother, as she brought her hands together. She looked like she was in terrible pain, but she continued. As Akiko watched, she saw something very incredible. Her mother was forming a beautiful pink ball of light, and as it grew, Akiko felt it's light. For some reason, a melody was forming in her mind... a very sweet melody... And then the ball stopped growing. It began to move very fast in left-right directions, and Akiko was watching them very closely. Then suddenly, the ball shot out in her direction, and literally went through her. She was flung backwards... but she never hit the ground, or a wall. Instead, she was stuck floating in midair with the ball of light floating around her continuously. Soon, it became clear to her, as it should have been since the start of the entire pink ball thing. This power... whatever it was... it belonged to her.

Soon, she came to the ground with a large thud, yet the ball of light was still there. She looked at her mother again, and she was sweating badly. Akiko knew what that meant.
"Akiko... do not grieve. Do not be sad. I die a happy woman, who was loved by a man, and had a child. ..I wanted to tell you so many things.. but I only have time to say so little..."
Akiko: "But Mother, who did this to you? Tell me, please!"
... : "...Akiko, I wouldn't know for the life of me. All I know, is that he made a sword appear out of thin air, and it soared through the air before it..."
Akiko: "Oh... mom..."
... : "I really wish that I could have been a better mother to you. I wish I could have kept you out of this exile that you had to suffer... Yes, exile. It's why we were always alone. So, my dear daughter... know that I love you... and will always care for you...Oh, A-Akiko....."
She took in another breath, and sighed her final breath away.
Akiko looked at her mother with a sad look, as she desperately fought back tears. Her mother would have hated to known that Akiko cried because she died; She even told Akiko that herself. So, instead, she sucked it up...

The next day, Akiko went into her mothers closet, and found the box she was talking about. There was pair of gloves inside, and some jewels, and some pieces of cloth, and some thread, and a note. She picked up the note. It read:

"Dearest Daughter of mine,

I truly have no idea what your mother could have named you, since I shall surely die before you are born. I have made something just for you, because our village elder has instructed me to do so. The gloves that are inside, and the cloth are made of very strong material. It is very good cloth, and by the time you get the gloves, you will not find anymore cloth like it. You will not need to worry about them being damaged, or them getting old. They're silk infused with Rubellite, which gives you protection with the gloves. No sword can truly cut through Rubellite, not when its this concentrated; so I believe you will be fine wearing that all the time. It even washes well! In any case, everything else is a gift from the peoples of my village. If you ever need to find out anything about me, or maybe even your mother, look for the village called Shipaisi, and ask for an old man, named Might. He will tell you all you ever need to know... if he's still alive. In any case, I love you, my only daughter.

-Your father,
Talon "

She thought about the name. Might; she would remember it always. However, she was not ready to go find him yet. All of the things that she would have to ask... even worse, what she would have to tell. Facing it once was hard enough; a second time was almost suicidal. So instead, she put on the gloves. Afterwards, she noticed a gem was embedded in her left glove. She wondered about that; but first, she had to do something. She took the cloth, thread, and the gems, and went to look for her sewing kit.

-------------- A year later ----------

The day was as beautiful as it was a year ago. Everything was perfect, almost exactly the same. However, Akiko was standing near the lake; above her mothers grave. She buried her about twenty yards away from the lake a long time ago. She moved forward to the lake, and stood in front of it. A breeze came in and played delicately with her hair. She was wearing special boots now, made of the special cloth her father gave her. She kept the gems out ofuse, for now, and decided to sell them if she ever needed money.
Akiko no longer had the ball of light floating around her anymore; it had become a part of her when she had finally gained control of her special power.

She knew that it was just the beginning of her life, so she decided. She finally decided, and a melody started to sing itself without her even thinking of it. However, what she sang held a message...

"..Mother... It has been a year since it has happened. I am now traveling on a journey in order to tell him what I could not say a year ago. Now... now I believe I could say more easily what I could not say before.

I know. I know Might is alive (I can feel it, somehow). He is alive, here, living under the same skies as I. So you see, Mother... so you see there is no need to worry."

Akiko stopped singing, picked up a small bag that she had lain on the ground a bit earlier, and as she began walking east, she looked back at her mother's grave. She let one tear fall, and then continued. Her first destination would be the town that lay over on the otherside of the mountain; the desert town of Kirtsnechiez. She would surely be there by the next night. She was going to find out the truth for herself... and her first and only clue would be Might.

[ooc] And so begins my RPG... Forevermore. Feel free to join at your own will... but I expect to see that if you do join, you take this a little seriously. ^-^ I put a lot of work into just this first post... and the rules themselves.

Btw, there was a sound file supposed to be heard in this post. If you really would like to hear it, please message me on AIM or MSN; I can/will send it.[ooc]



Edited By Roll on Mar. 24 2004 at 12:26
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Old 03-25-2004, 11:04 AM   #3
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[OOC]well, of course i had time to hear it before it got off, as for the bio of AKIKO, well it wasn't working at all ! want to put it on my upload ROLL ? its way better and never runs me off ! PM me if you want, i hae plenty of space and i clean the place up a few times. we can share the same deal if you want, or i can create you a new account there and give you the FTP info ![/OOC]

Udes was running thru the forest. wondering what was hapenning, why those monsters were running after him. why they wanted to kill him ! suddently a sound broke his thoughts, he stopped moving and looked behind. He saw his mother trying to save him. she had the surprise effect so it seemed that she had gained the upper hand. but it was merely changing everything. she got knocked out into a tree. UDES yelled

UDES:"MOTHER !!!!!!!!!!!!!!!!"

He ran toward her, bashing at the monsters, his father had shown him how to fight for the last 7 years. stillhe was just a kid. what can a 12 years old beast can do to save his mother ? he got knocked out as well. all he could see was his mother getting killed by one of the monsters.

UDES:"MOTHER !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"
*Wakes up*
Udes was breathing heavily, still in shock, he looked around the room to notify it was only a dream. he started to breath more slowly. he standed up from bed. then walked down to the window.

UDES:"Why do i keep dreaming of this instant ? its'been three years now. why can't i put it out of my mind ?"

He openned the window to let the sun hit the room. he blinked at the beautifull sun. the day was marve|ous, it was like the whole city was at peace and it was great that way !

UDES:"Time to go !"

He looked around, saw his wooden leg pads and put them on. he then looked around for his arms pad and put them on as well. he then took his wooden armor and put it on just like the rest. but when it came down to his wooden sword, he couldn'T take it.

UDES:"Been 3 years father. three years ago, you saved my life back there. you gave me this CLAN JEWEL that is the SWORD OF THOAS. i think i understand now what kind of prophecy you spoke about. just hope you are still alive. wait for me father, i'm coming back home !"

UDES finally took his sword back and place it gently in his sheath. he walked out of the room and climbed the stairs down. many people never saw any wingned beast other then in a forest. so everyone looking at UDEs was kind of surprised and gave him a weird looking face. but udes didn't care as long as they kept their thought for themselves ! Still he had a pride given to him by his father and mother. as a RED LEAF member, he had to give proper gift for the help he received.

UDES:"Thanks for the service. i passed an excellant night ! here is a token of my gratitude !"
*Throws a few more coins on the table*
I. KEEPER:"Well thank you mister, feel free to come back any time you want !"

So udes smiled to the man and walked out of the inn. a magnificient city. a merchant city, a city where everyone could find everything they needed and they could buy everything they wanted. this city is also the middle point of all ocean port, the place where all ships could stop and reload so they could go on with their shipments ! it was a great place to come and go and UDES had always returned to such a place after his travels.

UDES:"Think i'll get some stuff, my next stop his the desert town of Kirtsnechiez."

and udes walked off to get to the item merchant. he bough a few things, food wise and lots of water. he paid the merchant and he walked out of the shop. as he walked out he noticed a few kids who were climbing in a tree. they cracking branches and were drawing on it with knives. he couldn't resist...

UDES:"Hey kids, what has this tree did to you to deserve such a treatment ?"
KID1:"Buzz off !"
KID2:"yeah, buzz off !"
*UDES sighted*
He jumped on the branches and landed gently on it, as if he was floating on it. the kids started to look at him weirdly wodering what he would do.

UDES:"You shouldn't hurt mother nature like that. one day she'll get back to you !"
KID1:"Mother nature ? let me laugh this is just a tree not a living thing !"
*KID2 was laughing*
UDES:"Don't say i didn't warned you !"
*Udes hoped on the branch*
The branch moved a lot and the kids were disstabilized, they both fell out of the tree. people were looking at UDES for being so cruel, but udes didn't care less about what they think. he just hates it when people hurt the nature ! the kids ran off crying.

Udes jumped out of the tree placed his hand on it and closed his eye. he could hear it say thanks ! he openned his eyes again and said "No problem, it should heal fast !" he then patted on it... then walked off to the entrance gate. he looked at the city again. then walked off town. next stop... the desert town of Kirtsnechiez.

TO BE CONTINUED...

[OOC] Not much of an intro but i think it shows what my character is all about... here is its stats...

Vitality = 425 His element is NATURE, so i'll describe what is the element of nature.
MP = 15 This element is all about the nature itself.
Strength = 18 It allows communication with flora and some other things such as draw energy from it.
Dexterity = 20 But where it lacks is resistence to fire. fire based attacks will definitely hurt more.
Defence = 17 Not much for now... but everything that hurts nature has the same impact on NATURE type elements !
Wisdom = 5
Spirit = 10
Luck = 14
Speed = 20
Evade = 16
Hit % = 100
Stamina = 10

That's the end of my post, don't be shy and post, she really placed all her heart into this. she got a good story as well !
[/OOC]
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Old 03-27-2004, 04:38 PM   #4
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[OOC]Then don't post in this topic ever again. Please.

Vitality- 305
MP- 7
Strength- 17
Dexterity- 16
Defence- 13
Wisdom- 7
Spirit- 14
Luck- 5
Speed- 11
Evade- 12
Hit %- 101
Stamina- 19

If these stats are too high, I'll change'em.[/OOC]
The Clan Blitz, a clan of man-like wolves (Loach) , was fast asleep in their soundless mountain home. Well, after a long day of school and training, this wasn't an unusual event.
"Hey, wake up! Rawk! Wake up!" shouted an energetic, high-pitched voice.
Rawk turned over in his bed, away from the child who was trying to wake him up, and mumbled.
"Come on, Rawk!" the boy insisted.
"Nrgh ... Sleep," the wolf-man replied decisively.
"Rawk! There are shooting stars outside!"
This opened his the tired loach's eyes. Without a word, he jumped out of his bed and ran toward the balcony (Rawk was a lucky one; his room was one of around fifty on the side of the mounain). He put his hands on the rail, looked up, and just silently gazed at the wonderous site above. They didn't say anything for a while. The child just stared at Rawk as Rawk stared at the sky.
"When you gonna do it, Rawk?" asked the kid. "When you gonna leave?"
Rawk waited a while then said, "I don't know. When the time is right, I guess."
"But when will the time be right!"
Rawk took his hands off of the rail, looked down at the child and smiled. "I don't know," he said as he walked back into his room. He got in bed once again and fell quickly to sleep.

[OOC] I r teh masterz0rs of short RP posts! Don't worry, my next post will be a change of pace, so yeah.
Kudos to anyone who can guess what Laoch means, or even what language it comes from.[/OOC]
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Old 03-29-2004, 07:35 AM   #5
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[ooc]
By the way, people, here are Akiko's stats:
Elemental Attribute: Tone (Ability effects not inflicted yet)
Vitality: 302
Mp: 82
Str: 6
Dex: 9
Def: 8
Wis: 19
Spr: 21
Luck: 34
Speed: 12
Evade: 6
Hit %: 79
Stamina: 7

[/ooc]

Akiko sighed. She was almost over the mountain, and it was already night time. She could not fall asleep at this time either; no matter where she looked, she always saw some type of shadow moving around in a threatening manner. So, she continued to climb the mountain without stopping, in hopes of getting to the bottom of the mountain, and completing her trek through the canyon that she had passed through once before. However, due to fatigue, constant movement, and the items that she brought along with her, she came to a stop and sat down on a protruding rock. She looked up into the sky, and watched the stars twinkle wildly. She gasped excitedly: there were shooting stars in the sky! She quickly made one wish, that she kept gently to herself, and left the other stars to be wished upon. She smiled, and remembered the last time she saw a shooting star: she was only five years old then, and she made a wish that still had yet to come true. But she had to admit, that wish was something that she could not expect to come true for quite a long time. She sighed, and after some more time of remembering, she got up, and continued with her journey.

She was able to smile at the tiny little patches of grass that existed on the mountain, and she enjoyed the crisp air as she climbed. The wind that blew was gentle and somewhat calming, and the gentle curves of the mountain as she looked were looking... very...sharp, tall, and concentrated in one area. She stopped, and let herself grow confused. Never before had she ever noticed that the mountains had curves like that; but perhaps it was because her mother took her over a different mountain, and she did live in the center of the mountainous terrain. Nevertheless, she proceeded with caution. She saw, in the sterling moonlight, the outlines of a few large holes and worked terrain. She had never seen so many caves before; not even the canyon that she once visited to get to that desert town. It was very... awe-inspiring to her. Perhaps she could meet plenty of new, interesting people in that area! She stopped being so cautious, and moved forward without much thought of being in any type of danger.

She climbed closer still to the biggest hole, hoping that maybe, just maybe, she might find someone that would be awake at this hour so that she may talk to them and see if she was welcome. She walked around in front of the cave, looking for a person inside, and found no one. She placed her head against the wall to try and hear if there was someone moving around in there.
There was no sound vibrations from inside the cave.
She knocked lightly on the wall, which made a dull (and quiet) thud sound, and waited. After two minutes had passed, Akiko walked to the edge of the entrance, and cautiously stuck her head through the entrance. There was no one inside, and it was dark; it was not really a good mix for her. Akiko walked in slowly with a lot of caution, hoping that no one who would be upset would see her. Suddenly, the hole behind Akiko disapeared and it was pitch black. There was now no way for her to see, and now she would have to rely on her other senses in order to get by. She quickly felt out for a wall on which to lean on, and found one that felt very.... wooden? She moved very slowly, with one hand on the wall, and one arm in front of her, in search of someone or something that could help her find her way. Then she realized; her little ball of light! Though it wasn't needed by her anymore in order to control her abilities, she could perhaps still summon it. She placed her hands to her chest, and felt out the ball. She finally found her little light, and she pulled it out so that it could shed light into the cave; though, the pink glow that it gave off was a little too tinted for excellent sight.

She entered the nearest cave to her as soon as she found it, and accidentally walked into a room filled with a few living beings. She had never seen anyone like them before... She moved closer, and had the light from her orb become softer as it continuously moved all around her. They.. were wolf-like; yet they looked like humans. The outlines on the being she was looking at definitely showed off muscular tendencies, and she took a step closer to look at the person. They were definitely a "he" as well... though, Akiko wasn't fully prepared to check to see if she was correct in her assumptions or not. She blushed when she thought of this: what if her assumptions were wrong? She shook her head, which in turn shook her hair, which caused some noise in the cave. She stopped moving: The sleeping Wolf-man thingy was stirring. This was not a good moment for her.

She quickly dimmed the orb, and walked towards the exit of the mini cave; yet, for some reason, she was not moving forward (though her legs were moving). She tried walking faster, and noticed that her feet were now sliding against the rocks on the ground as she moved forward, and that something was holding on tightly to her shirt. She turned her head around slowly, and saw that the wolf man awoke.
Her heart skipped a fewbeats.
She looked at the wolf-guy thing, and kept thinking to herself to not scream. She repeated the thought continuously, fearing that perhaps the wolf-person wouldn't allow her to move on (and that she would have to try and fight). She looked on at him, and before she knew it, he was looking at her. He had a very cinical look on his face, and it was scary to see first-hand. She waited, and still continuously told herself that she must not scream. Then he spoke the words she had wanted to hear from the beginning of the adventure.
"Hello."
She screamed. Within a few moments, more wolf-like-human-guy-people-things were inside the cave, and staring at poor Akiko. She stood very still, as a very tall he-wolf came and towered over her.
"What are you doing here?!"
Akiko would have died right there.
"Um...u....I.. I...... I.... I......"
She blushed terribly as she tried really hard to introduce herself to the scary being standing and staring down at her. When she finally succeeded in speaking her name five minutes later, the man just looked at her pitifully while she tried to tell the rest of her tale of why she was there.
Ten minutes later, she finally finished telling them the reasons of her intrusion. She stood there, blushing as she awaited their approval, disapproval, rejections, and perhaps their insults and scoldings. But as she waited, nothing was coming except for some sharp looks. Perhaps it would be best if she left.. She began to sidestep very slowly towards the exit, and stopped when a few more of the wolf-people covered the exit. There certainly was no escape now.. She held her orb in her hands, as she became even more afraid about what they could even try to do to her for her intrusions. She just hoped it wouldn't involve her fears..

[ooc]Oh, and Razz, I hope you're not speaking of the English word Loach: the Europian or Asian fish which is similar to a catfish. ^-^; It would make no sense. [/ooc]
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Old 03-29-2004, 11:06 AM   #6
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[OOC]
Good start !
MasterX05 : we don't care if you take characters already existant to you. as long as you don't make any info about any other RPG he was in... its a whole new adventure so you must play it like it was the first ever story he ever made it in !

glad you two made it...
RAZZ and MASTER that is !
all others we would really enjoy if you joined !
[/OOC]

It's been a while since UDES passed the gate of the port. He been walking down the plains until he reached a few mountains. now he was wondering which way to go, he now had two ways to go. Either he was walking down the edge of the mountains until he gets near the city and then go ahead in the desert, Or he could go in the caverns right thru the mountains and gets into the desert by there !

Either way to go had one advantage and one disadvantage !
The mountain path was maybe the safest, but it was the longer to take and it would take him 3 days to get the desert and then 1 day int he desert before getting into the city he was going in. The direct path was the maybe th efastest and it would give him 2 full days ahead of the other route. but it was the most dangerous path ever taken !

UDES:"So what i like challenges and i like having a hard time !"

He decided to go thru and take the challenge. thing is... the less time he take to get to his homeland, the less time it will take to get the truth. so he walked on toward the mountain. climbed his way a few times. then he came across a cavern, he took a big breath and letted it go.

UDES:"Here goes nothing !"
He lit the torch he had and then goes inside. he had been walking down for a few minutes when the entrace disappeared behind him.

UDES:"The points of no return."

still Going on, he started to hear some noises coming from deep down inside. surely there was lots of activity going on. by UDES memory there was a few kind of creatures down there. were-like creatures and lycanthropes, a fewbats and a few dwarves very down below ! for this cavern to have lots of activity like that meant that there was a few things going on. maybe some travellers got in thinking it was the fastest way and didn't knew what was inside.

UDES:"Damn i hate travellers who don't what they are get in !"

UDES walked down faster readying his sword just in case.

TO BE CONTINUED...

[OOC]Ok roll, this is a big mountain huh ! so i'm not already in the same area as you. but if you want me to get in to help your character, then fine make go in. if you don't tell and i won't find you now ![/OOC]
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Old 03-29-2004, 07:20 PM   #7
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100 years ago...

*Arthus was in the dungeon of his own castle and he was thinking what have just happen.

"How can he do that to me, I'm his own brother!!! Amelia I'm sorry! I couldn't save you from him, I'm terribly sorry. If I could go back in the past and change all that, but I can't. Curse you Cyrus!!! How can you betrayed me!!!"

A voice comming from inside his head: "I just did it, it's simple."

*A tall man wearing a mage robe suddenly appears in front of the cell. He looked at his brother and began to laught. He walked around the cell like he was making an inspection.

Cyrus:"You like this place don't you? It's where we were playing when we were kids. You always played the guard and I was the poor prisoner. Today, the role are reversed. Now what I'm suppose to do with you? I don't know, perhaps I'll just kill you or making you my slave."

Arthus:"I prefer to die rather than become your slave. So do it, kill me and continue your reign of terror."

Cyrus:"No, now I know exactly what I'll do with you." *His hands begin to glow and a strange book appeared* "Well well... there it is!!! Guards... take him and follow me."

*Two guards come into the cell and attached Arthus. Cyrus leads the little group to an old tower of the castle. He ordered the guards to put his brother on the edge of the tower and leave them alone.*

Cyrus:"Now from this place you can see all your stupid kingdom that was suppose to be mine. You'll be the guardian of this new place that I call The Forgotten grounds. What do you think of it? Oh well, I got important things to do but don't worry I'll take care of Amelia for you."

Arthus:"If you touch her I'll..."

Cyrus:"Same garbage like always... lets begin!!!
"Da questo giorno in poi, sarete un monster della roccia. Il guardiano di queste rovine,
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Old 03-30-2004, 05:56 PM   #8
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[color=orangeost_uid7][ooc]Well, my first post in the thread "Forevermore"..... I'm actually kinda nervous actually, cause I might as well... nvm..[/ooc][/colorost_uid7]

[quoteost_uid7]"Dear Takin,
I've been having strange dreams lately. It's weird. It only started after finding that piece of jewelry from the caves near town. Anyway, I sold the piece, and the dreams started coming in. It started something like this... I'm standing all alone in a dark place.... And... then I see someone with a red coat on. I'm not sure, but... he looked something like one of those members from the "Mark Fores" clan. I need help.... You know in books, where they say that, one day, dreams can become true, and live in your life. Can you come to my village? it isn't that far... I'll understand if you don't wanna cooperate.... There's also somethi--"[/quoteost_uid7]

[color=orangeost_uid7]?: "....And that's all it says in the letter."
Takin: "He says he needs help...cause of dreams?"
?: "But will you go? This letter was sent about a week ago, so he's probably not expecting you anymore."
Takin: "That's not the problem right now, Gharol. What's important is to help the chief. I mean, he saved my life once from--"
Gharol: "From two kids. how do you expect to help him if you're too scared?"
Takin: "Don't judge me... I'm still too fast for you."
Gharol: "Yeah, and I got muscles."
Takin: "Shut up! I heard something...."
*Takin takes a look outside the window, and sees a masked person leaving."
Takin: "Wait here! I'm gonna go get him!"
Gharol: "Alright, but don't blame me if he beats you up..."
Takin: "Be quiet for once will you?"

TBC [ooc]Well, here starts the story of my character Takin. Now all of you know he's fast already, (if you've read this part), but I still have to figure out the rest of his stats. Well, I hope this RPG goes far, and good luck.[/ooc][/colorost_uid7]



Edited By milestails on Mar. 30 2004 at 17:57
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Old 04-02-2004, 10:55 PM   #9
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The Loach held the intruder by the shirt and pinned her against the wall.
"You know what?" he asked. "I don't think I believe your cute, little story. I might as well just get rid ... "
"What is going on here, Sherak?" shouted a Loach who had just entered the room. His clothing was destinctly different from that of the others in the room. He woar white pants with a golden sash and a purple vest with golden trim. His fur was black, except for a white patch wich covered half of his face. He was one of the chiefs of Blitz.
"We've caught an intruder, sir."
"And you've decided to do what with her?"
"I was just going to ... rid us of her unneeded presence. Sir."
The chief walked toward Sherak and as quick as lightning, smacked him accross the back of the head with quite the loud bang. Blaze cringed and dropped the girl.
"You incompetant fool. If that's how you use your brain, I might as well rip off your head and use your neck for a toilet," the chief added. He walked over to the girl, who was now squatting on the ground, staying still because she didn't want to make anyone angrier at her.
[OOC] I have to go. I'll finish this tomorrow.[/OOC]



Edited By Razz on April 03 2004 at 16:19
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Old 04-02-2004, 11:54 PM   #10
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[ooc]Well, I have the stats for Takin.
Elemental Attribute: Non-Elemental (For now.)
Vitality: 286
Mp: 59
Str: 7
Dex: 9
Def: 8
Wis: 14
Spr: 20
Luck: 36
Speed: 17
Evade: 5
Hit %: 80
Stamina: 5 (Bit confusing to me though, I put it random numbers :biggrin: ) Anyway, on with my story.[/ooc]

*Takin grabbed something before walking towards the door.*
Gharol: "Err, what is that your holding?"
Takin: "Not something you should know about, I can tell you that." *takes another look outside* "Looks like he's waiting for me.... !! The crap! He just started running!"
Gharol: "I'll bet you anything he knows what you were about to do."
Takin: "Why don't I just--" *runs as fast as he could towards the mysterious man.* "--bet on it!?"
Gharol: "Hey! What are you betting in this time?!"
Secrets of The Masked Man

.................................................. .................................

"Muahahaha... You will finally realize......!"

Takin: "huff huff.... This guy's fast! Just how long does he plan to run?!"
...: {Just a little closer.... haha That's it.}
*man jumps up into one of the trees nearby.*
*Takin runs over to the tree and yells to where he thinks the man is..*
"Hey, you stupid bastard! I know you might have stolen something so come down here!"

?: "Get ready fool... you don't seem to know yet."
Takin: "Oh yeah? Come on down here Then!" :bored:
?: *grins really wide*
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