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 View Poll Results: Most annoying/cheapest characters - In any fighting game
Storm (in "X-Men vs. Street Fighter") 3 15.00%
Megaman (in "Marvel vs. Capcom") 3 15.00%
Captain Commando (in "Marvel vs. Capcom") 1 5.00%
Eddie Gordo (the "Tekken" series) 1 5.00%
Morrigan (in "Marvel vs. Capcom") 1 5.00%
Zangief (cheap computer A.I. in almost ANY SF game) 5 25.00%
Shin Akuma (in "Street Fighter Alpha 3") 2 10.00%
Other 4 20.00%
Voters: 20. You may not vote on this poll

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Old 07-04-2002, 04:39 AM   #1
Troy88
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I'll come right out and admit that this is my own personal sh*t list, so you don't have to vote if you don't want to. But I'm curious to see who agrees with me, at any rate. :colgate: If there's a character that can really get on your nerves from [bost_uid13]any[/bost_uid13] fighting game, feel free to choose "other," and then tell us why you despise him/her so much.

[bost_uid13]Storm[/bost_uid13]
Hands down, the most annoying character I've ever seen, period. She is the queen of cheap. On top of the fact that she can fly [bost_uid13]completely off the damn screen[/bost_uid13], even after super jumping after her, while charging her super meter with HP (making that annoying "Oh! Oh!" yelp the whole time), she has perhaps the most annoying throw combo I've ever had the displeasure of witnessing. Basically, really cheap Storm players can grab you multiple times consecutively if you're unfortunate enough to get trapped in the corner (where else does the cheapness start? ). I've been grabbed 4 times in a row (yes, in the same combo) by a shameless Storm user, and it took massive damage. In fact, I'm thinking he might have been able to get a fifth one off if he really wanted to. I don't mind getting my ass kicked by a combo here and there, but that's just beyond the limits of good taste. Throws/grabs are arguably cheap as it is, and I sure the hell don't want to sit through 4 of them in a row. Yeah, I know what you're thinking. I know you can tech hit out of it, but I honestly wasn't expecting it to be possible to do them back to back like that, let alone meet up with anyone cheap enough to actually implement it into their overall cheap strategy with Storm. Also, really cheap Storm users will do nothing but fly around the whole round (*cough* MVC2sucks *cough*), and keep their distance while throwing typhoon after typhoon at you. Nice bitch tactics.

[bost_uid13]Megaman[/bost_uid13]
It seems to me that most Megaman users will do nothing but run around filling up the screen with shots from his 'Megabuster,' shoot tornado holds, and do supers. I'm sure that there's a legitimate way to use Megaman, but I have yet to see it.

[bost_uid13]Captain Commando[/bost_uid13]
I just don't like how easy he is to use. His 'Captain Fire' comes out way too fast, and virtually nullifies almost any other projectile. Most CapCom users will sit there and use it over and over, and then when you try to get close, they'll use that QCB+P move (not sure what it's called). His air combo took me 2 seconds to figure out, and his Captain Sword Super Move covers the whole screen practically. There is much cheapness to be exploited from this character.

[bost_uid13]Eddie Gordo[/bost_uid13]
If there was a "n00b" character in a Tekken game, this would have to be it. For some reason, it's extremely easy to pull off combos simply by mashing the left and right kick buttons randomly. Button-smashers tend to realize this very quickly when they pick Eddie for the first time. Eddie's movements are completely sporadic and unpredictable, too, so you never really know what's coming next (and I don't think the button-smashers do, either ).

[bost_uid13]Morrigan[/bost_uid13]

Morrigan is actually a decent character. I just have one complaint concerning her. When she does her air projectile, it propels her upwards---thus allowing the cheapsters to stay in the air indefinitely (well, almost). Sure, there are plenty of ways around this, but I don't like any more opportunities for cheapness than absolutely necessary. Get down on the ground and fight already.

[bost_uid13]Zangief[/bost_uid13]
Have you ever noticed how impossibly difficult it is to become an expert Zangief user? Doing 360s on the controller is awkard enough, let alone being in the proper position to actually do anything to your opponent. However, this is not the case with the incredibly cheap A.I. that we've all come to know and detest over the years. Computer Zangief seems to be able to pull off Spinning Piledrivers with ease, sometimes not even leaving the ground before performing one. I just don't think it's humanly possible to pull off some of the B.S. that the computer gets away with. Plus, Computer Zangief seems to be able to grab you from a farther distance than you'd ever be able to. Every incarnation of Computer Zangief had it's own little advantages, too. Remember in the old-school SF's when Zangief would unleash 10 jabs lightening fast, as if someone were using a turbo controller? That's just ridiculous. Now, all that being said, I must say that I have nothing against a [bost_uid13]human[/bost_uid13] controlled Zangief. I have to give anybody props that can use him effectively. I know I can't.

[bost_uid13]Shin Akuma[/bost_uid13]
I'm referring to the PS version of Street Fighter Alpha 3, btw. First of all, I don't like any character that is blatantly superior to other characters in a game. Shin Akuma simply dominates in that game, especially if your opponent really knows how to use him. I don't have a problem with regular Akuma's air fireball, but Shin Akuma's [bost_uid13]double-fireball[/bost_uid13]?!? Come on, that's just cheap. Cheapsters will sit there and jump backwards repeatedly, doing this over and over, which makes it very difficult to lay down any kind of offense, because when you block [bost_uid13]both[/bost_uid13] of the fireballs, it drives you back, giving you block damage, and it takes down your guard meter. Another annoying feature unique to the PS version of this game is the fact that it's extremely easy to use Shin Akuma's Demon Rape, er, Demon Rage after knocking your opponent to the ground. If done correctly, you're screwed. You can't do anything to stop it, and it takes massive damage. In the arcade, however, it was usually possible to jump backwards and get the hell out of the way before Akuma could get you. I don't mind fighting a Shin Akuma player, so long as they don't over-use that double-fireball sh*t.

[bost_uid13]Other things that tend to annoy me when playing fighting games:[/bost_uid13]
It kind of gets on my nerves on MvsC when a Ryu user immediately turns into Akuma at the start of a match. I dunno, it just seems like kind of an arrogant/n00bish thing to do (oo, look at me, I know how to turn into Akuma *big deal*). I mean, if you actually think that Akuma is more evenly matched for a particular opponent, well, ok, but if you're just doing it to show off, then you're an idiot.

It annoys the hell out of me when it's a close match, but then when the timer is about to run out, if my opponent has a slight advantage (as far as the life meter), they'll super jump all over the screen just to let the timer run out & get the win. Cheap.
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Old 07-04-2002, 04:54 AM   #2
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I think eddy gordo is really cool, his style is the best EVER! and megaman is annoying, i hate that damn shooting attack its so cheap!
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Old 07-04-2002, 05:44 AM   #3
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[quoteost_uid0="UrbanNinja"]I think eddy gordo is really cool, his style is the best EVER! and megaman is annoying, i hate that damn shooting attack its so cheap![/quote]
eddy is such a n00b :vampv:
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Old 07-04-2002, 02:16 PM   #4
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*bump*

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Old 07-04-2002, 02:54 PM   #5
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STORM, its just freaky how quick and powerful she is...

Captain Commando ...can be cheap, but if u were the one to use it, it doesnt seem like it..

and you forgot JIN... he can do his down +kick to down, up + punch all the time...
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Old 07-04-2002, 03:09 PM   #6
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Zangief all the way (noffin can be cheaper than that bastard) :biggrin:
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Old 07-04-2002, 03:35 PM   #7
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Ah yet there is. You have forgoten the King of cheap. [bost_uid1]CABLE![/bost_uid1] all you have to do is keep useing his gun to keep your opponent at bay along with the viper beam and before you know it you're caught in either a Hyper Viper or a or aa team hyper. My friend loves to do it with Cable, Iron Man, and Morrgan. He calls them the Beam team I call them cheap. when the comp or someone beats him it's usualy agenst Felicia, Morigan, And Rouge he says he can't think straight because he's satreing at their Breast. (yeah the guys a perve.) :baaa: And Felicia alone because all you have to do is szndattack and you never get near them also with storm is Magneto and M. Bison they fly around all the match with Magneto he just keeps shooting magnetic waves and with Bison he stays up there untill his Hyper Bar is full. That's why they're the cheapest. Oh yeah and Iceman too and Dahalsim (finnaly spelled it right! :colgate: ) :shaun: :sleeping: :music: :yinyang:
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Old 07-04-2002, 03:44 PM   #8
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Eddie can be cheap but i like to use him because he uses breakdancing to fight. Megaman is a cheap, i hate hearing "ey" now because of all the times i heard it in mvc. Storm is a cheap bastard. When ever i fight ppl in xmvssf on fba all ppl do is stay in the air and typhoon up the place. Cable can be cheap but he is a good fighter if u can use him well.
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Old 07-04-2002, 03:48 PM   #9
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i nullifyed my vote cause i think there is no cheap char, just cheap player !

all char have their own strategies and technique and there is always poor players who dont know them then just smash button and yell yay i beated you...

but the fact is... without skill there is no fighting game !

example: the other jump on you but you did an HK (chunli vertical kick) then it send him flying on the floor. why ?

you had the skill to see it coming and you knew what to do against it.
if people just use same tech over and over they will simply get flamed for doing so.

i looked for all the thing you said and i saw only one thing coming in over and over... the player who play the char not the char itself !

Storm
she can fly and shoot down tornadoes !

so what, she has to get down on you to kick you and her tornadoes are easy to avoid.
then it is not her fault if she fly of the screen (she is not alive, the player make her do that)

Megaman
...up the screen with shots from his 'Megabuster,' shoot tornado holds, and do supers.

again it's the player who control the char not the char itself. so it's the player fault again, and it won't take long before he gets flamed for doing always the same things !

Captain Commando
His 'Captain Fire' comes out way too fast, and virtually nullifies almost any other projectile. Most CapCom users will sit there and use it over and over

so what, if you got skill you can beat him and no he isn't that easy to figure out cause you had to have some fast reflexes to get the right moves against the right thing... it is called skill !

again he is not alive and he's control by a player so it again the player's fault.

Eddie Gordo

i agree that it is easy to go on with him, but button smasher will just get their asses kicked off unless the smash the right button against the right attack. it is so easy in tekken to break thru a combo and it is called SIDE STEPPING.

Morrigan
no comment, since again it is a player thing !

Zangief

have you ever notice that zangief moves aren't really 360 ?
it is something like:
f,df,d,db,b,bu+k(p),u

see that the UF key is missing
the thing is the punch will transform into the move itself !

the AI doesn't need to do the moves like us so it is easy for him to use them !

Shin Akuma
no comment, again it is the player's fault

other thing you said about being able to pull out the akuma thing, is simply of no use cause if you beated them out then it doesn't matter !

see it is all the players fault, not the chars cause they have been balanced for the games... again the only exception to that are the bosses cause they have been made for you to have a good challenge if you succeeded in making the game !

the cheapest chars i have seens are AI cyber akuma and apocalypse...

AI cyber akuma (MSHvsSF)
it is so easy for the comp to beat you out ! (again there is this thing called skill)

apocalypse (XMvsSF) (MSHvsSF)
his drill super is simply devastating and hard to escape when he's coming with it ! (again it is skill who is needed)

so you see if you are able to make the whole game and your n00b isn't then it simply doesn't count if all he did was throwing fireball or using supers. He simply wont be able to play higher level, you will be able so that's the big difference !
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Old 07-04-2002, 10:11 PM   #10
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cheap A.I. characters:

Gill(SF3): argh! it just frustrates me when I have to face him, he's unpredictable, and his juggling makes you want to throw the controller at the TV. And his cheap ressurection, sometimes when your about to beat him but he can ressurect, he forces you to hit him!

Shin Akuma(SFA3): It took me like 9 hours for me to beat this guy, he got a perfect on me like 5 times, his juggling owns any character, his double air fireball makes you have to keep away, he has quick reaction, cheap A.I.

Zangief(SFA3): His stage is so freaking short, and he does grapples by default, every time I'm going to play gief I always say "oy.. this is going to take a while" Though I've found a secret weapon for him, just tick him, and he'll die.

Bison(SF2): !!!! I always give up when I face him, I go unbeaten when I'm using Guile, not even a round on me, but when I face him, he always gets me, perfect a lot of times, and when I almost beat him with a lot of life, he easily turns the table around and does his impossible scissor kicks.

Any King of fighters boss: they're all cheap

Shao Kahn(MK2): I beat him only once out of 100+ tries, and that was only luck, his arrow thing which goes through my projectiles, and his damn ramming thing which takes HALF YOUR LIFE!!!!(not exactly half).
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