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#1 |
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Senior Member
Senior Member
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I greatly appreciate that TMyApp sped up the ball attack, which used to take so long that it could always be stopped, even at close range. BUT.....
With Ryu's super, as we all know, it can be stopped if the opponent attacks at close range right before he does it. But, chun-li's super cannot be stopped by a close range attack, even if that attack happens just prior to her super. Granted, if the counter happens greatly in advance, the super can be stopped, but not usually. it needs to be fixed.....
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#2 |
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Senior Member
Junior Member
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that doesn't happen to me, if they hit me with close range when i'm using chun-li, it cancels my super...
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#3 |
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Guest
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chunli is a really slow character and laggy ....
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#4 |
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Guest
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viper2040: Yeah, that's why I keep losing Chun Li vs. Chun Li matches...because I'm dependent on close range fighting to stop supers.
xsilver: That's strange... it may happen that you're stopped on your side, but it doesn't on the person who just hit you's side. If you want to test it, go into practice mode and use nothing but supers on the sentinels. They'll barely hit you. wreslemania: Every character is laggy. Chun Li has gotten A LOT faster than she used to be. Appreciate what we've got.
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