/images/killer/custom/forumbanner2.png
SFO Archive Forums SFO Archive Forums SFO Archive Forums SFO Archive Forums

Go Back   SFO Archive Forums > Street Fighter Online > Bugs and Problems report
Register FAQ Community Calendar Today's Posts SFO Staff Search

User Tag List

Similar Threads
Thread Thread Starter Forum Replies Last Post
Connectivity issues - Dsl problems SolidSnake76 Bugs and Problems report 8 01-28-2005 01:56 PM
"/\/oob issues" ^!^Biddy^!^ Members Help Center 8 08-22-2004 10:41 AM
Issues in iraq hotsexi_chic RaNdOm iNsAnItY 48 07-11-2004 08:33 PM
Controller issues Steve-O Members Help Center 6 05-15-2003 05:54 PM
Ballance issues Bugs and Problems report 5 05-21-2002 05:34 AM

 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 05-06-2004, 05:50 AM   #1
Endy
Junior Member
New Member
 
Join Date: May 2004
Posts: 1
Post Thanks / Like
Thanks (Given): 0
Thanks (Received): 0
Likes (Given): 0
Likes (Received): 0
Dislikes (Given): 0
Dislikes (Received): 0
Points: 0
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Default

One of my house-mates is trying to play SFO, and can't get it to work via our LAN. Being the resident geek I've been asked to fix it for him, heh.

Chat servers work fine (UNLESS 'behind a firewall' is turned on :), but the game itself doesn't syncronise.

Can somebody tell me how the syncronisation works? If you challenge a player does SFO connection -out- to the port, or does the challenged player connect -in- on the port? Does it use TCP or UDP?

Anything that'll help. Thanks in advance.
Endy is offline  
 
Forum Jump




Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT -7. The time now is 12:50 PM.
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Resources saved on this page: MySQL 0%
Page generated in 0.10710 seconds with 24 queries