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#1 |
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Senior Member
Senior Member
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I had an idea.
Change the Quick Game button into a Random Match On/Off button. I/E: makes it so you can connect to any available player. With out being "Denied". (no sync yes...deny match no) When a player first enters a chat room.They enter under DND. When a player turns on random match.They are matched up with the next available player that has their random match turned on as well. If there are no other available players with their Random Match turned on. The user will be notified that,"There is currently no other players using Random Match, Would you like to wait for the next available player,Yes/No". If they select yes...then they wait for another player. If they select no, it turns off the Random Match. Players that are "waiting" for a random match can stop waiting,simply by shutting off the random match. For players that are using Random Match. At the end of every battle the players will be asked if they'd like to continue of not. If they choose yes,then they fight the same person. If they choose no,then they are returned to the chat room with Random Match still on. When a player enters a chat room with the Random Match still on. There should be a 10 second delay before the player is then wisked away to battle again. This would give the player time to shut off the Random match,(i/e put them into DND),and give the servers time to "think" and set up the next match as well. This way people who come here to fight,can do just that...fight. Without all the "problems" of our current Quick Game set up,of getting denied match after match after match. Or people "hounding" other players relentlessly. And basicaly not have to wait around forever to get a fight. For people who want to fight a specific player they can talk it out in the chat and use the host game option.
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