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Senior Member
Senior Member
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**this message is intended for TMyApp**
i figured a long time ago that the game is setup like that... Player A <--> SERVER <--> Player B now the packet (data that is send) goes thru the server then goe's to the second player and the process redoe's itself ! if we bypass the server then we cut the lag by half ! but, the question now is... is it possible for you to make the game ALL downloadable to all ? how much the game would be in MegaBytes ? i know you have a DOWNLOADABLE version that you don't know where to put in. i have a place for you, but if i remember right, you don't want it cause it's a FREE SERVER ! but i will tell you anyway. it's MULTIMANIA you got 100 megabytes to put a web site on ! just think about it cause it's in my oppinion the only way to reduce lag by now ! don't take that thread as flaming about the lag, but a simple solution to a common problem we all have !
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