/images/killer/custom/forumbanner2.png
SFO Archive Forums SFO Archive Forums SFO Archive Forums SFO Archive Forums

Go Back   SFO Archive Forums > Street Fighter Online > New features
Register FAQ Community Calendar Today's Posts SFO Staff Search

User Tag List

Similar Threads
Thread Thread Starter Forum Replies Last Post
A couple of street fighter games - Really cool games for sf fans warriorryu23 Links 9 06-20-2005 01:46 PM
What your favorite games? - List the best games you played 1-10 maddogg223 General 18 05-13-2005 07:21 PM
Want game to load quicker? (especially for dialup) - Also help save tmyapp money... viper2040 General Comments and Strategies 7 12-26-2002 09:45 PM
1on1 quick games - I can't choose my char. 1on1 quick gms mooo1 Bugs and Problems report 7 10-30-2002 02:24 PM

Reply
Thread Tools Display Modes
Old 02-16-2003, 05:48 PM   #1
nosoul4evr
Senior Member
Senior Member
 
Join Date: Oct 2001
Posts: 1,343
Post Thanks / Like
Thanks (Given): 0
Thanks (Received): 0
Likes (Given): 0
Likes (Received): 0
Dislikes (Given): 0
Dislikes (Received): 0
Points: 0
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Default

I had this idea a while back...but i cant find it via the search feature...so im gonna post it again.

The idea was to make getting a 'quick game' quicker.

Instead of our current way...wich is player challanges player and you spend alot of time getting 'denied'.
As well as getting a few "no sync's"..
Or you open a chat chan..and wait...and wait....and no one shows up for a fight.
All this waiting and no fighting stinks.

So i was thinking...change the Quick Game to a first come first serve method.
If you click the 'quick game' button you will imeaditly try to sync with the next available player in the chat room that is also looking for a 'quick game'

If there is no sync...a box will appear stating it is trying to connect to the next available player looking for a quick game..then attempt to connect for a few seconds then move on to the next available player in the chat room until a sync is made...or the search is canceled...or after 5 cycles the search ends.

Who will host? As each player activates their 'quick game' they are numbered...and the game works it's way numericaly through the numbered players.

As each player makes a sync...they oblivously leave the room..and the servers attends to the next lowest number in it's list of clients to try and sync.

Thats a rough idea...it's late for me..im tired and need some sleep...i'll tweek the rest later...but i think you get the idea.



Edited By nosoul4evr on Feb. 17 2003 at 08:12
__________________
Helping to build a better player one beginer at a time
http://nosoul4evr.cyberfuturism.com
[img:sig_uid]http://nosoul4evr.cyberfuturism.com/images/xf.gif[/img:sig_uid]
nosoul4evr is offline   Reply With Quote
Old 02-16-2003, 05:51 PM   #2
Kingryu1
Senior Member
Senior Member
 
Join Date: Mar 2002
Location: She field
Posts: 3,198
Post Thanks / Like
Thanks (Given): 0
Thanks (Received): 0
Likes (Given): 0
Likes (Received): 0
Dislikes (Given): 0
Dislikes (Received): 0
Points: 0
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Default

but wat if you wanna fight someone that ur waiting for, like for wt or sumthin.?
__________________
Chav : "Watch ya back Dazza, eez chivved-up" - English : "Proceed with caution Darren, He appears to have a weapon"
Kingryu1 is offline   Reply With Quote
Old 02-16-2003, 05:53 PM   #3
nosoul4evr
Senior Member
Senior Member
 
Join Date: Oct 2001
Posts: 1,343
Post Thanks / Like
Thanks (Given): 0
Thanks (Received): 0
Likes (Given): 0
Likes (Received): 0
Dislikes (Given): 0
Dislikes (Received): 0
Points: 0
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Default

then you wait in the chat room for your buddy.
and one of you host/join a game...via the 'host/join' buttons.



Edited By nosoul4evr on Feb. 16 2003 at 20:57
__________________
Helping to build a better player one beginer at a time
http://nosoul4evr.cyberfuturism.com
[img:sig_uid]http://nosoul4evr.cyberfuturism.com/images/xf.gif[/img:sig_uid]
nosoul4evr is offline   Reply With Quote
Old 02-16-2003, 07:17 PM   #4
Guest
 
Posts: n/a
Post Thanks / Like
Thanks (Given):
Thanks (Received):
Likes (Given):
Likes (Received):
Dislikes (Given):
Dislikes (Received):
Points: 0
Mentioned: Post(s)
Tagged: Thread(s)
Quoted: Post(s)
Default

...That or you could just take my ole' "random fight" idea. Just join a certain server that's purely there for random fights, and you're paired up with the very next guy.

And that wouldn't even affect the current menu :biggrin:

The only problem would be getting someone to host the server.
  Reply With Quote
Old 02-17-2003, 05:07 AM   #5
nosoul4evr
Senior Member
Senior Member
 
Join Date: Oct 2001
Posts: 1,343
Post Thanks / Like
Thanks (Given): 0
Thanks (Received): 0
Likes (Given): 0
Likes (Received): 0
Dislikes (Given): 0
Dislikes (Received): 0
Points: 0
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Default

[quoteost_uid0="2000warrior"]...That or you could just take my ole' "random fight" idea. Just join a certain server that's purely there for random fights, and you're paired up with the very next guy.

And that wouldn't even affect the current menu :biggrin:

The only problem would be getting someone to host the server.[/quote]
i think both ideas are one in the same...i even think we posted them both in the same thread along time ago.

Even a random server would need to be programed so it knew who it could connect and who it couldnt...who should host and who shouldnt.
Thats where my rendition of 'random fights' could come into play.
A dedicated server for hosting random fights would be nice...but like you said...who's gonna host it? ???



Edited By nosoul4evr on Feb. 17 2003 at 10:24
__________________
Helping to build a better player one beginer at a time
http://nosoul4evr.cyberfuturism.com
[img:sig_uid]http://nosoul4evr.cyberfuturism.com/images/xf.gif[/img:sig_uid]
nosoul4evr is offline   Reply With Quote
Old 02-17-2003, 09:17 AM   #6
~virtualfighter~
Senior Member
Junior Member
 
Join Date: Dec 2002
Location: .::-[..EaSt LoS AnGeLes..]-::.
Posts: 264
Post Thanks / Like
Thanks (Given): 0
Thanks (Received): 0
Likes (Given): 0
Likes (Received): 0
Dislikes (Given): 0
Dislikes (Received): 0
Points: 0
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Send a message via AIM to ~virtualfighter~ Send a message via MSN to ~virtualfighter~ Send a message via Yahoo to ~virtualfighter~
Default

what if you fight a horrable opptic noob or something, and you have a god rank and it all goes to waist?
__________________
[quote:sig_uid]we try to get out, YOU TRY TO GET IN[/quote:sig_uid]http://www.angelfire.com/punk4/virtu...ter/yuntag.jpg
.::-RESPECT THE ARTE-::.
~virtualfighter~ is offline   Reply With Quote
Old 02-17-2003, 09:26 AM   #7
nosoul4evr
Senior Member
Senior Member
 
Join Date: Oct 2001
Posts: 1,343
Post Thanks / Like
Thanks (Given): 0
Thanks (Received): 0
Likes (Given): 0
Likes (Received): 0
Dislikes (Given): 0
Dislikes (Received): 0
Points: 0
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Default

them the breaks...even when you accept a traditional 'quick game' there is the great possibility of your oponnent picking a character you dont care for.

If you r worried about your score (wich is not a measure of skill )...then either host your own game...or join a friends game.

The goal behind this is to cut the time we waste sitting in the chat room 'looking' for a fight....some of us ( like me ) like to contunualy fight...i personaly will fight the same person for as long as either of us can stand to battle each other.
And when it come time to fight...people like me..want to fight NOW...not 20 minutes from now...or get denied by everyone simply because we're a VIP or very good fighter.

A random match option added to the game could greatly reduce all the waiting alot of us go through...especialy when the only thing we come here to do is fight, and not socialize.

I dunno about the rest of the players out there...But I rarely 'chat' when I enter a chat chan..i spend most of my time "clicking users" looking for a fight.



Edited By nosoul4evr on Feb. 17 2003 at 12:45
__________________
Helping to build a better player one beginer at a time
http://nosoul4evr.cyberfuturism.com
[img:sig_uid]http://nosoul4evr.cyberfuturism.com/images/xf.gif[/img:sig_uid]
nosoul4evr is offline   Reply With Quote
Old 02-17-2003, 08:57 PM   #8
SSJDan
Senior Member
Senior Member
 
Join Date: Aug 2002
Location: Canada
Posts: 520
Post Thanks / Like
Thanks (Given): 0
Thanks (Received): 0
Likes (Given): 0
Likes (Received): 0
Dislikes (Given): 0
Dislikes (Received): 0
Points: 0
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Default

thats a good idea nosoul you too 2000.
__________________
A two year project doesn't die....it just gets dusty
SSJDan is offline   Reply With Quote
Reply
Forum Jump




Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT -7. The time now is 11:44 PM.
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Resources saved on this page: MySQL 0%
Page generated in 0.08693 seconds with 22 queries