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#20 |
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Senior Member
Senior Member
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ok, maybe i was wrongfully understanded ?
i didnt say that lag was way different on each machine, i did say that i think that lag isn't the same on two separate machine ! for the we are connected directly (peer to peer) i dont think so. i know it is, but a third party member come in the equation, INTERNET (multiple machine interconnected to form a really big network) the information doesn't go directly to the other computer it passes throught other server in the network to find the best route, the best route isn't always the fastest on internet ! if im wrong, then say it, tell me your pov and ill change my mind but for now that's the way i think it works ! TMYAPP: tell me more on the principle of the game connnection... server = the comp where we download the game client = the PART of the game we have exactly what do we download when we install the game into cache?
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