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Old 02-01-2002, 09:51 PM   #13
fear tetsuo
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Well i just got done having the most exciting game with TarkanX( he says that sarcastically). Our game consisted of taking turns firing hadukens at each other for the whole game, with an occasional super jump. Zing how is this making it more fun and fair by limiting our super jumps? People just taking turns firing hadukens at each other isnt fun. If you run out of super jumps your screwed, that isnt fair. I havent seen a reduction of lag in my fights because of this jump lock. This DEMO wasnt ment to act like the FINAL VERSION, by limiting the super jump all you are doing is taking away an essential part of the ORIGINAL game. I know you think this is one step toward getting like the real thing, but it isnt. Why cant you take out things that the game doesnt need right now,like flashing power meters, the numbers that come up when you hit your oppenent, the music, the whole backround, you know things that the game doesnt need right now as a DEMO. You can take out anything, but the essential aspects of the game should stay and not be limited. I just dont see why you cant just put up with this until the FINAL VERSION comes out, I mean you have for the past 4 or 5 months. Well anyways this is my opinion and suggestions on this new version.
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