/images/killer/custom/forumbanner2.png
SFO Archive Forums SFO Archive Forums SFO Archive Forums SFO Archive Forums

Go Back   SFO Archive Forums > Street Fighter Online > Bugs and Problems report
Register FAQ Community Calendar Today's Posts SFO Staff Search

User Tag List

Similar Threads
Thread Thread Starter Forum Replies Last Post
Blocking Abdoun_bacK Bugs and Problems report 9 12-11-2004 06:01 PM
Air blocking mia OMG_SIR Bugs and Problems report 8 08-27-2004 09:55 AM
Blocking - Fix this plz evilryu200 Bugs and Problems report 3 04-13-2004 05:06 PM
Is this a glitch? - Cool glitch JMystik159 Bugs and Problems report 6 08-13-2002 01:46 AM
Cyclone kick glitch... - Yep there is a glitch. SSJKarma Bugs and Problems report 2 07-29-2002 08:30 AM

 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 06-01-2004, 01:56 AM   #15
SBYRD5
Banned
Senior Member
 
Join Date: Jun 2002
Location: North Carolina
Posts: 6,549
Post Thanks / Like
Thanks (Given): 0
Thanks (Received): 0
Likes (Given): 0
Likes (Received): 0
Dislikes (Given): 0
Dislikes (Received): 0
Points: 0
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Send a message via AIM to SBYRD5
Default

Yeah having a slow PC sucks...*big mofo sigh*

I have skill I know damn well I got skill now,but my PC holds me back.


And as far as you being unable to block attacks.

Thats simple it's because of lagg.(pip..lol)

You see on your screen the fighter is luanching his/her/it's special often being a custom shinku hadoken.

You seem to be like "Oh shit. the screen tuned black it's time for me to block."

Well that instinct blocking doesn't work here very well...like in the original game.

For you see on your opposing player's screen he/she/it probally already launched a Crawler Assualt.

And has now Super Jumped behind you and is continuing there assualt.

<span style='font-size:13pt;line-height:100%'>A simple solution is to know when a player is behind you even with lagg.

If you can perform a "Round House Kick." with Ryu or Akuma the opposing player is somewhere infront of you.....or exactily were you can view them.

Down,Forward + Meduim Kick.

If this move can't be performed the opposing player is behind you.

==============================================

Another way to know if a player is infront of you or behind.Is if the screen it's self stops advancing when you know yourself you haven't reached the end or limit of space in that stage.

So then you must realize your opposing player on there monitor is rapping your back with projectiles,but due to lagg this doesn't connect well when your being attacked from behind.


PS=Thats my Advice for playing with Ryu & Akuma everything else has already ben stated...and does tactics already stated cause problems....being when the opposing fighter comments on the lagg disconnection problems.</span>



Edited By SBYRD5 on June 01 2004 at 05:05
SBYRD5 is offline  
 
Forum Jump




Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT -7. The time now is 10:51 PM.
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Resources saved on this page: MySQL 0%
Page generated in 0.15311 seconds with 32 queries