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Old 03-22-2004, 02:40 PM   #231
EvilAkuma
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it should stay the same. The best helper should be colloso (misspell i think) now that one is a good one and tmyapp good job =)
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Old 03-27-2004, 07:24 AM   #232
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The two helpers that should be taken out are gueil and that guy that looks llike dark sp
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Old 03-27-2004, 05:54 PM   #233
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u mean venom, vemon should be remove, he suck. he's worser the the sprial (misspell like always dunno y)
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Old 03-27-2004, 05:57 PM   #234
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lol... yo i cant used helpers during the raging demon... some ppl just do rd and u dont see them doing and boom u get dark screen and u cant do nothing about it... i think helpers shouldbe used during an rd cause u cant stop it any way...
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Old 03-27-2004, 09:57 PM   #235
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Well I think They should be kept the way they are unless you wanna add other helpers thats just my opinon.
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Old 03-29-2004, 04:18 AM   #236
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[quoteost_uid0="EvilAkuma"]u mean venom, vemon should be remove, he suck. he's worser the the sprial (misspell like always dunno y)[/quote]
all helpers are GOOD...u just got to learn how to ue them and time your attacks correctly :biggrin:
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Old 03-31-2004, 05:01 AM   #237
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Make all of the characters of SFO helpers. And add some other characters from the streetfighter series.

Hers my idea:

Chun-li: When she comes out you can make her do her lightning kicks or her fireballs.

Ryu: Hadokens is the best choice.

Akuma: One of his hadokens

Characters from the streetfighter series *that arent on the game yet*:

Dan Hibiki: Sign a photo of himself and throw it *something like what he does on mshvssf*



Bison: Flips and kicks *something like in mshvssf*

Ken: Well instead of Hadkoen or his attack when he goes across the screen and upercuts u wit fire. Use the move when he kicks u across the screen. (this move is a hyper special so you might want to atler the damage to fit a helper).

Of course these changes will take time. But its a opponion on what I think you can do to the game.
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Old 03-31-2004, 07:29 AM   #238
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[quoteost_uid0="Mye"]I think the helpers should be kept the way they are, or like before use them while your doung a move or super.
:cheesy:[/quote]
yea mye right
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Old 03-31-2004, 12:26 PM   #239
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[quoteost_uid0="Nferno666"][quoteost_uid0="EvilAkuma"]u mean venom, vemon should be remove, he suck. he's worser the the sprial (misspell like always dunno y)[/quote]
all helpers are GOOD...u just got to learn how to ue them and time your attacks correctly :biggrin:[/quote]
yeah, if you use dr.doom during spidey's crawler assault............thats some big time damage man
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Old 04-01-2004, 01:38 PM   #240
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[quoteost_uid0="Evil Shorty"]Here's a spur-of-the-moment idea: A pocket fighter comes out, and attacks with your character for a limited time. The Pocket Fighter is always around you, and they always attack with you. They may use special attacks, or just kicks and punches depending on what you do. I would suggest Sakura, Ryu, Chun-li, or Dan for this; perhaps even Ken.
----------

For the bold part:

It might get distracting if your pocket fighter keeps coming to the stage. You sometimes might think that you are controlling that character.


The worst part is when your challenging a real life human:

The stadium might get too crowded and it will be hard for you to attack your opponent when your pocket fighter keeps throwing them with their attacks everywhere.[/quote]
Well, someone commented on my helper ideas. My life is suddenly more complete.

The thing with the pocket fighters, is that they can act as weaker versions of playable fighters; they won't toss people around, and they do very little damage. However, they cannot be attacked either, so... ^-^;
But it shouldn't become too much of a distraction, since they aren't the real opponent. And, as a helper, they have a right to be in the way. ^-^;
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