well... i wont talk about the Lag, since it is not really an issue here (it was always there, and there aren't enough changes in 0.2f/g to improve it, or to create more of it)
however, the "slow-mo" is not really a problem... in fact, it is SUPPOSED to be this way... it is the way MOST people ALWAYS saw the game (it's true)
you see, there was a really nasty problem with versions 0.1a-0.2e... they never ran @ the same speed on all systems... they were slower on slower machines, and faster (too fast) on p800+
as a result, some games ran @ 20fps, and other ran @100+ (which really shouldn't be, the game was always ment to run @40fps)... this created major problems, MORE lag and did i mention major problems?
you'd have a person like u (zing) do 3 fireballs, b4 the 1st one would finish on the other end (if a person had a slow system, p200-300)...
so, a HUGE change was done to the engine in 0.2f+, now, the game will never run faster than it should, so, a person playing on a p300, who challenges someone with a 2ghz system, can be sure that the game will run @ the same speed on both boxes
soundz great? i think so :biggrin: to top it all off, the whole engine is now faster, allowing even a p500 to run the game fullscreen (640x480 on most good video cards)
only one problem (someone like u zing)... you have now been used to the game @ 60+ fps, running @ super smooth arcade-like speeds.. and worst of all, it was NEVER ment to run that way on u'r sytem
but, there is some hope... now that the engine is faster, i can finaly implement a "turbo" mode for the game (since it was supposed to run on "normal" all this time)
other than that... give it a week or two, i'm sure u'll get used to the "slower" speeds (@ the same time as the p200 people get used to the MUCH faster gameplay on their end) :biggrin: