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Its was lag! u have no skill Duro0535 RaNdOm iNsAnItY 16 10-23-2004 04:02 PM
Skill level and ranks - An idea J-Kw New features 21 08-17-2004 09:03 AM
rank suck man!! its base on points not skill - skill wins game not super moves people supergood Bugs and Problems report 7 03-21-2002 09:13 AM
I HAVE SKILL TRUST ME - I CAN WIP ALL OF YOUR ASSIS YAMCHA Challenges and Tournaments 17 12-27-2001 10:55 AM
skill my arse RAMROD General Comments and Strategies 12 11-06-2001 03:12 PM

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Old 01-25-2005, 04:21 PM   #11
J-Kw
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[quoteost_uid0="y_09"][quoteost_uid0="Nferno666"]if you where here back in the start of the game you would see that it was basicly somewhat like a percentage ratio... for example

Rank 01 TarkanX Wins1033 Losses 127 Total 906

Rank 02 Nferno666 Wins 855 Losses 55 Total 800

Rank 03 baller Wins 710 Losses 44 Total 670

Rank 04 Token Wins 728 Losses 105 Total 623

Rank 05 leftyfb Wins 635 Losses 108 Total 527

back then it was based on your wins minus your losses equals your score... :biggrin:[/quote]
maybe it could be possible to work the percentage out aswell its not really difficult basically say if a player in this situation called X played 200 games and had won 165 and lost 35 prehaps it could be possible to work out playerX's percentage this could be done simply by dividing 165 into 200 then multiply it by 100 and that would be there winning percentage and the same can be done for their loses,but you'd just have to rearrange the formula
winning percentage =82.5%
loosing percentage= 17.5%
now it would seem a impossible task to track down every win and loss so prehaps the percentage could be added to the archieves as each 'volume' is added, this theory could also mean that it wouldn't matter if you played 2000 games or 200 games it would be down to simply winning or losing in some cases or just being the best at playing :biggrin:
but the percentage or ''skill level'' could only be done once a certain amount of games have been played, and if certain players can't make the required amount of wins needed then their score could just show without any percentage shown
[/quote]
Yo man your saying that everything or anything is not possible when you put your mine to it.

Its not going to be easy. but it still can be done man
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Old 01-26-2005, 05:29 AM   #12
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This idea is suck beacuse some ####ie is suck at playing and so what if they keep on losing =/ They will not be good as medium people if they keep losing =/ So I think we don't need skill level =/
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Old 01-26-2005, 06:01 AM   #13
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I fight every1 except the ppl I know that win because of lag.
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Old 01-26-2005, 01:58 PM   #14
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[quoteost_uid0="estset"]This idea is suck beacuse some ####ie is suck at playing and so what if they keep on losing =/ They will not be good as medium people if they keep losing =/ So I think we don't need skill level =/[/quote]
Man I dont get what your saying. Your saying that ####ies wont win a game. I know that aint the truth. Because most people or all win one game.

And your saying that winning percentage wont work because?
The thing is that medium skill level will be at or above 500 so dont say we That they are going to keep on losing because they might keep on losin for a long time.

Nevertheless.......
My other idea if this goes threw. that points may have to go up like 1on1 10 to 50-70 and 2on2 20 to 75-100.

on the regular streetfighter rules. we can stay on the rule that states.

When a lower rank win againts a higher rank. the lower earns half the higher ranks score. or I think thats the rule




Edited By J-Kw
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Old 01-26-2005, 02:55 PM   #15
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#### is censored woh but the rank system get it approved my TMyApp then
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Old 02-05-2005, 10:26 AM   #16
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man when is tmyapp. but sorry to bug you but can you plese look at it
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