/images/killer/custom/forumbanner2.png
SFO Archive Forums SFO Archive Forums SFO Archive Forums SFO Archive Forums

Go Back   SFO Archive Forums > Street Fighter Online > Bugs and Problems report

User Tag List

Similar Threads
Thread Thread Starter Forum Replies Last Post
Projectiles - Tone them down king_of_ken New features 32 12-24-2003 07:29 PM
A way to tone down cyclopss' special moves TarkanX New features 18 01-15-2003 10:39 AM

 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 01-02-2002, 05:41 PM   #28
nosoul4evr
Senior Member
Senior Member
 
Join Date: Oct 2001
Posts: 1,343
Post Thanks / Like
Thanks (Given): 0
Thanks (Received): 0
Likes (Given): 0
Likes (Received): 0
Dislikes (Given): 0
Dislikes (Received): 0
Points: 0
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Default

Ryu needs to be toned down...or at least make his fireballs work like chun-li's. Her's are alot harder to get off than Ryu's...leave his tornado kick alone...it can be easily evaded by ducking in time. In my opinion all the characters supers should be able to do the same amounts of damage...Ryu has been tweaked to perfection,and beyond. He should either be toned down...or bring the other characters up to his level.
__________________
Helping to build a better player one beginer at a time
http://nosoul4evr.cyberfuturism.com
[img:sig_uid]http://nosoul4evr.cyberfuturism.com/images/xf.gif[/img:sig_uid]
nosoul4evr is offline   Reply With Quote
 
Forum Jump



Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT -7. The time now is 07:09 AM.
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Resources saved on this page: MySQL 0%
Page generated in 0.20042 seconds with 29 queries