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Senior Member
Senior Member
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And the questions continue :biggrin:
Let me give you an example.. one of my friends has a 56k and a ping time of 18ms...your telling me I should experience lag against him? ![]() while another friend of mine on cable has a ping time of 90 ms, and his lag for the most part is non-existant, and is much less then my other friends...even though his ping time is WAY higher (comparetively speaking). See this is what I mean, when I say that its not adding up. That ping time of 18 ms is rediculously low, I shouldn't see any lag against that if connection speed has no part it in, but yet I do, Why is that? And this all leads to an important (and new :biggrin question for you TMyApp..If the packets are so small, and the bandwidth isn't the problem. Then could it be shockwave itself? I dont recall it being designed to handle a game like this. Is it possible that its shockwave itself that can't create/send or receive/open the data quick enough? I know Im stretching here...I have no idea what it could be...but one things for sure, an 18ms ping should not experience lag if the packets are less then 100 bytes. |
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