/images/killer/custom/forumbanner2.png
SFO Archive Forums SFO Archive Forums SFO Archive Forums SFO Archive Forums

Go Back   SFO Archive Forums > Street Fighter Online > New features
Register FAQ Community Calendar Today's Posts SFO Staff Search

User Tag List

Similar Threads
Thread Thread Starter Forum Replies Last Post
Character timer. (~thug~) New features 33 04-30-2005 10:52 AM
Timer for variable too long! - It lasts 7.5 sec., when it should be 5! Jerry18 Bugs and Problems report 22 12-26-2003 01:58 PM

Reply
Thread Tools Display Modes
Old 04-06-2005, 10:21 PM   #1
dominicankid098
Senior Member
Senior Member
 
Join Date: Nov 2001
Location: Miami, FL
Posts: 1,430
Post Thanks / Like
Thanks (Given): 0
Thanks (Received): 0
Likes (Given): 0
Likes (Received): 0
Dislikes (Given): 0
Dislikes (Received): 0
Points: 0
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Send a message via MSN to dominicankid098
Default

I think the timer should stay on for good and not be an on/off option for anyone. I have heard that people still manage to find ways to use speed programs during the game by keeping the the program opened behind the game and they would shift the speed whenever they see they have a 2 second chance to do so.

If the timer would stay on, and the opponent or challenger used speedgear, then their game clock would be running faster and lower down quicker meaning there would be most likely a 5 second differential which should result to a kick.

Tell me what you people think. I know it sucks sometimes when you don't finish a fight but would you rather get a loss by timer or get a loss because someone cheated to beat you?
dominicankid098 is offline   Reply With Quote
Old 04-08-2005, 10:13 PM   #2
Restavega
Senior Member
Senior Member
 
Join Date: Apr 2004
Location: New York
Posts: 1,621
Post Thanks / Like
Thanks (Given): 0
Thanks (Received): 0
Likes (Given): 0
Likes (Received): 0
Dislikes (Given): 0
Dislikes (Received): 0
Points: 0
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Send a message via AIM to Restavega Send a message via MSN to Restavega Send a message via Yahoo to Restavega
Default

If what you're saying is true, that they'll get kicked if their timer synchronization is different, then it should stay on... even if it does create more lag.
__________________
Don't do drugs.
Stay in school.
Restavega is offline   Reply With Quote
Old 04-09-2005, 02:48 AM   #3
RoyMustang
Junior Member
New Member
 
Join Date: Apr 2005
Location: New York
Posts: 21
Post Thanks / Like
Thanks (Given): 0
Thanks (Received): 0
Likes (Given): 0
Likes (Received): 0
Dislikes (Given): 0
Dislikes (Received): 0
Points: 0
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Default

[quoteost_uid0="dominicankid098"]I think the timer should stay on for good and not be an on/off option for anyone. I have heard that people still manage to find ways to use speed programs during the game by keeping the the program opened behind the game and they would shift the speed whenever they see they have a 2 second chance to do so.

If the timer would stay on, and the opponent or challenger used speedgear, then their game clock would be running faster and lower down quicker meaning there would be most likely a 5 second differential which should result to a kick.

Tell me what you people think. I know it sucks sometimes when you don't finish a fight but would you rather get a loss by timer or get a loss because someone cheated to beat you?
[/quote]
Well, ADAM! Lol there is no point in this really since tmy is scanning and taking care of the speedgear user's ( ASRB GO TO HELL!).
__________________
Sig... what is a sig? a Picture? Something To express yourself? OR A WASTE OF TIME!
RoyMustang is offline   Reply With Quote
Old 04-10-2005, 03:39 PM   #4
Restavega
Senior Member
Senior Member
 
Join Date: Apr 2004
Location: New York
Posts: 1,621
Post Thanks / Like
Thanks (Given): 0
Thanks (Received): 0
Likes (Given): 0
Likes (Received): 0
Dislikes (Given): 0
Dislikes (Received): 0
Points: 0
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Send a message via AIM to Restavega Send a message via MSN to Restavega Send a message via Yahoo to Restavega
Default

I started playing with the timer on. More drama to the fight and a failsafe to any "stuck" glitches.
__________________
Don't do drugs.
Stay in school.
Restavega is offline   Reply With Quote
Old 04-11-2005, 10:01 AM   #5
SSJKarma
Senior Member
Senior Member
 
Join Date: Oct 2001
Location: Canada somewhere in the province of quebec
Posts: 5,445
Post Thanks / Like
Thanks (Given): 0
Thanks (Received): 0
Likes (Given): 0
Likes (Received): 0
Dislikes (Given): 0
Dislikes (Received): 0
Points: 0
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Send a message via MSN to SSJKarma
Default

it seems a good idea, but fact is, we didn't have that back then, its people who asked tmy to add that option.

to be honest i dislike that option and that's mainly why when i create a game there is none of it !
but feel free to always keep it on. after all when you create a game nobody can tell you what to put on or not !
__________________
[img:sig_uid]http://membres.lycos.fr/imagesforum/Banner.gif[/img:sig_uid]
"How did you escape my grasp ? no matter, i'll crush you now !" -DB : Lost Soul
My Web Site
http://membres.lycos.fr/xmvssf/
SSJKarma is offline   Reply With Quote
Reply
Forum Jump




Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT -7. The time now is 06:23 PM.
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Resources saved on this page: MySQL 0%
Page generated in 0.08368 seconds with 24 queries