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Hadoken limitations - ..learn some skill. nosoul4evr New features 126 07-10-2003 06:07 PM
Character limitations? - Which character(s) you want allowed? Orlando0 New features 10 07-08-2003 01:32 AM
2 helper bugs - Guile and calling out a helper akuma_forever Bugs and Problems report 4 12-07-2002 06:20 PM
Best helper - Whos the best helper? alamgir General Comments and Strategies 43 10-06-2002 05:47 PM
Helper Selection. - You should be able to select your helper. winged epyon New features 13 09-16-2001 06:32 AM

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Old 05-06-2002, 08:25 PM   #21
Roll
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How is it different, Zero? *hugs* (You're the nicest one here) ^-^
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Old 05-06-2002, 10:46 PM   #22
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well, theres a box with a small picture of the helpers and the highlight thing keeps moving down the rows and it will stop at a random helper unless u press a key...
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Old 05-07-2002, 01:07 PM   #23
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DX: yeah, we almost have that (whout the box... or ability to "select" as the "box" is crolling through the helpers)

if people REALLY want this, it can be done... but, till then, there is another "big change" for the helpers on my list (and it's not just the number)... :biggrin:
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Old 05-07-2002, 05:47 PM   #24
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Ouu!! For once I think I know what someone is saying! That sounds like a great addition TMyApp! I hope it works out your way though...^-^
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Old 05-09-2002, 08:44 AM   #25
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yes, add more for spiral, i use her the most anyways, if you get in a corner, guess what? she teleports you away. guess what? if your in a shinku, she teleports you away. nuff said
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Old 05-09-2002, 09:00 AM   #26
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i agree that she is good but when your in a shikuu...
if the opponent who shot it is at one end of the screen and youre the others way then she teleport you back in the shikuu since she cannot teleport you behind the opponent !
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Old 05-12-2002, 09:29 AM   #27
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Psylocke: 3
Hard to hop, & quick to come out.

Sentinel: 8
Attack very short and easily dodged.

Shuma-Gorath: 5
Slow, but hard to dodge.

Spiral: 7
Not that useful, but can be a life-saver.

Sakura: 3
Fairly fast, virtually impossible to dodge exept with Chun-Li.

Venom: 9
How do you aim this guy? Slow to come out, small range, short attack.

I don't really know about the others.

(Edited by Irrelevant at 12:30 pm on May 12, 2002)
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Old 05-12-2002, 10:28 AM   #28
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hmm... Definatly the box it would be much better definaly much better because that way you don't stand the chance of always getting stuck with the same person. Personaly if it were possinble I'd want Hyato or Jin as a helper. Just play Plasma Sword and you'll see what I mean. Irrelevent quote's from Link's awakening right? Never did under stand that quote. :cheesy:

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Old 05-14-2002, 08:22 AM   #29
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I've just had a great idea for making helpers fairer!

At the moment, whoever doesn't choose first ends up with a random one, right?
Could that be changed so that they end up with the *same* helper as the person who got in first?

PS: The scrolling box is a great idea.
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Old 05-15-2002, 09:08 AM   #30
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Irrelevant: due to a bug, player 2 gets a random helper regardless (80% of the time).

If this bug were to be fixed so that both p1 and p2 could pick whoever they wanted, then I don't have a problem with the way things are now (although I still think it's BS that you can call out a helper in the middle of getting supered). If helpers are to be numbered, however, I vote for the following:

Psylocke: 2
What would half of you do if you didn't have Psylocke to break your opponent's supers? Learn how to block! Or super jump!

Blanka: 3
The ultimate super breaker (comes out super fast). He's not that powerful, however, so he's a half step below Psylocke.

Guile: 5
Average speed, can break a super, but if you are getting beat down in the corner, he'll jump out BEHIND your opponent, and his sonic boom will miss altogether. That sucks.

Shuma Goraith: 3
Almost as good as Psylocke, but seems to come out a bit slower.

Sentinal: 7
Sentinal is powerful, but will miss the target 2/3's of the time. Plus he's slow and you can see him coming from a mile away.

Spiral: infinite :biggrin:
.....

Venom: 7
THE slowest helper in the game. By the time he gets out there, the super is more than likely near completion. If you see him coming during normal gameplay, you have time to grab a snack and something to drink and still super jump out of his way.

Sakura: 4
Sakura is decent. She has a wide range of attack, and takes decent damage. She's a bit on the slow side, however, so she's a step below Shuma Goraith and Blanka.

I also have a suggestion for Spiral. When you call her out, I've noticed that she says "switch." However, you usually end up right in front of your opponent. If calling her out actually made you and your opponent switch places, that would be quite useful in a match. Just a thought.

(Edited by Troy88 at 12:31 pm on May 15, 2002)
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