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| Thread | Thread Starter | Forum | Replies | Last Post |
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#1 |
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Senior Member
Junior Member
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I think it would be a good idea to have two sets of command inputs schemes: one for keyboards and one for controllers.
For example to do a Hadouken with the keyboard scheme it would be down forward ANY Punch as it is now. But for the controller scheme you would do a Hadouken like like normal- Quarter Circle Forward ANY Punch. I think this would be another step in making this more like the real game.
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Mess With The PRO, Get Schooled Like A HO... |
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#2 |
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Senior Member
Senior Member
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i dont understand why your saying that ?
controllers arent implemented yet ! do they ? if you're talking about the fact that we use controller emulation then it is not a good idea, well not too bad either ! actually, the D, F +2p is actually D, DF, F+2p but when you do it you just dont see the DF on the keyboard but you do it ! so i think it is already that way !
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#3 |
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Senior Member
Senior Member
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screw it i dont even know wut ur talking about but its a bad idea :biggrin:
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#4 |
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Senior Member
Senior Member
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a shoryuken can't be fluidly done on a keyboard, you'd have to predd d, f, d, f p, but on a jotstick/controller, it's f, d, df, p.
That's a good idea, but it'll probably take time. |
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#5 |
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Senior Member
Senior Member
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TarkanX you can press f, d, f + p in THIS game... :biggrin:
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DX was here. |
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