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I think it would be a good idea to have two sets of command inputs schemes: one for keyboards and one for controllers.
For example to do a Hadouken with the keyboard scheme it would be down forward ANY Punch as it is now. But for the controller scheme you would do a Hadouken like like normal- Quarter Circle Forward ANY Punch. I think this would be another step in making this more like the real game. |
i dont understand why your saying that ?
controllers arent implemented yet ! do they ? if you're talking about the fact that we use controller emulation then it is not a good idea, well not too bad either ! actually, the D, F +2p is actually D, DF, F+2p but when you do it you just dont see the DF on the keyboard but you do it ! so i think it is already that way ! |
screw it i dont even know wut ur talking about but its a bad idea :biggrin:
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a shoryuken can't be fluidly done on a keyboard, you'd have to predd d, f, d, f p, but on a jotstick/controller, it's f, d, df, p.
That's a good idea, but it'll probably take time. |
TarkanX you can press f, d, f + p in THIS game... :biggrin:
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