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ost_uid0="SolidSnake76"]
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image a Super Drill Claw instead of a BBX, it would still be in the save format as a BBX, he would be lunging at you. But if you did your homework you'd realize that you can do a drill claw in air, and actually escape hyper combos and assault your opponent arial wise. With a Super Drill Claw it could be implemented for use in the air, which would give Wolvie users more air based strategies.
gotta admit u are making sense, but this would be something tmy is inventing though. its not in any other game. and how would u perform super tornado claw?
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Doesnt the Sentinal Strike seem okay as a new Sentinel Special? Like 15 sentinel forces come on the screen very fast, it would be like Strider Hiryu's Secondary Hyper Combo. I think it'd be pretty cool IMO, good for air and land, fast and efficent and covers the screen pretty nicely....
slow yo roll, alberto enstien. i came up with the idea to take sents super from MvC2 and put it into the game.[/quote]
The Super Drill Claw could be done just like a normal drill claw, except with the directional keys:
Obviously, a normal Drill Claw is : MP + LK
A Super Drill Claw could be:
Left + Right + MP + LK
A Normal Tornado Claw is: Right + Down + Right + A Punch Key
A Super Tornada Claw would be:
Right + Down + Right + LP + MP + HP
Instead of it being one punch, the hyper combo could be like normal combos, using two or three keys/buttons, depending on your style.
About the Sentinel move, is that his actual super? I didn't know since I hadn't played with or against a Sentinel in Marvel vs Capcom 2.
But anyway, that is what the Super Drill Claw Hyper Combo would be like if you were to do it. And I want Tmy to invent this, I will let him take my idea and do what he needs to do to implement this. Think of it as a suggestion, and he is using the suggestion as HIS IDEA to implement into the game. :buttrock: