Forum: New features
09-19-2004, 09:32 PM
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Replies: 13
Views: 130
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Forum: New features
09-19-2004, 09:27 PM
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Replies: 35
Views: 311
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Forum: General Comments and Strategies
09-19-2004, 09:14 PM
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Replies: 51
Views: 736
I would suggest combining the "Head Stomp" and...
I would suggest combining the "Head Stomp" and "Teleport" into a single move, and enabling "Special Move Psycho Crusher" in the VIP version. Also, add *SFEX Bison II*s "Double Psycho Crusher" as a L3...
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Forum: New features
08-08-2004, 04:30 PM
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Replies: 2
Views: 58
Just MHO, feel free to add some yourself and...
Just MHO, feel free to add some yourself and comment on it.
1. The continue screen. Make it so it doesn't auto-continue during "Story Mode", and gives you a choice to start again or try a...
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Forum: General Comments and Strategies
07-30-2004, 12:47 AM
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Replies: 11
Views: 192
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Forum: Members Help Center
07-30-2004, 12:42 AM
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Replies: 1
Views: 68
I'd like to contribute to SFO, and don't really...
I'd like to contribute to SFO, and don't really have the financial resources to donate. I would like to help add and touch up characters and movesets to SFO. I was just wondering how to go about the...
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Forum: General Comments and Strategies
07-21-2004, 09:45 PM
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Replies: 11
Views: 192
SFR/UFGE/MUGEN were all recoded simulators too,...
SFR/UFGE/MUGEN were all recoded simulators too, not emus. Seriously, I understand the homebrew apps BETTER than emus/roms. If I had a spriteset, a file format layout or template, and a week or two, I...
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Forum: General Comments and Strategies
07-21-2004, 09:18 PM
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Replies: 11
Views: 192
Sounds like fun. Sequence formats? Spritesets?...
Sounds like fun. Sequence formats? Spritesets? File types? Hit-re system/def's? [link to any existing source of answers?]
Also should take note: are we going for OG-style characters, redesigns, or...
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Forum: General Comments and Strategies
07-21-2004, 09:03 PM
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Replies: 11
Views: 192
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