SFO Archive Forums

SFO Archive Forums (http://nferno666.sytes.net/forums/index.php)
-   General Comments and Strategies (http://nferno666.sytes.net/forums/forumdisplay.php?f=12)
-   -   How to be the best with ryu - Prediction and understanding lag (http://nferno666.sytes.net/forums/showthread.php?t=6299)

fear_tetsuo 03-22-2003 05:57 PM

Well I decided to write a little faq on how to be the best with the only true skilled person in the game, Ryu. First to all people who r gonna bitch: get the #### out of here!!
All right. Now go into training mode pick ryu and psy (or blanka) assist. Psy and blanka assists are the best for ryu. Now practice all of ryu's moves, practice doing them as fast as you can. You want to get fast at this game to be able to keep up with the better people in the game. Now in a real game always do: fp haduken, its the fastest haduken in the game and fastest way to build meter. Start off the game with jumping back and fp haduken. Build meter while hopefully chipping your opponent. Dont constantly superjump since they are limited. ONly SJ when you need to like SJ'ing out of a super. When ever u jump towards your oppenent, always jump in with a rk and fp haduken. You actually can cancel some moves in this game, like: fp haduken, shinku haduken. Those actually cancel into one another, probably cause of the lag but it works. The best way to catch someone with this is to call psy assist, fp kaduken, shinku haduken. Even if it doesnt connect it will chip pretty good. Dont use ryu's super hurricane kick, it isnt worth using in a real game since if it doesnt connect you opponent can punich u with a shinku haduken from the other side of the screen.

In every single game you must predict what the other person will do next. Now being able to do this comes from experience, so go out and play a bunch of people and get a feel for how people play. By experience you should get a good idea of what someone will do next, and go by what you would do next. Why predict what people will do next? Because it gives you the advantage of getting out of a bad situation or punishing someone because of what you know will happen. ex:if some SJ's to the other side of the screen with 1 bar or more of meter, always expect that they will fall down with fp haduken, shinku haduken. If you know that they will do that then SJ to the othe side of the screen as fast as possible or block. Always let them make the mistakes, not you. Have them set their self's up for a beating. another ex: the 2 of you are firing hadukens at each other. Sooner or later the other person is going to Sj to the other side, what does that mean? since u know that their going to Sj to the other side, dash to where they were, jump in the air and do a shinku haduken. And block as much as you can, because blocking fail's a good 50% of the time so block just to be cautious. Never Sj in the way of a shinku haduken and block. Because more then likely blocking will give out and you will fall into the super, so if someone is going to do a super and u r in the way just block. Also SJ'ing fail's a good amount of the time too, you will sometimes just normal jump. So dont cut your Sj too close or you will end up paying for it. That's why u must predict, so you dont have to cut things soo close. Plan ahead!!!!!

And to our best friend lag...... You MUST understand how lag works and how to use it to win. Now when i say use lag to win i dont mean purposly lag the game by having alot of programs open or d/l things. I mean use you knowledge of lag to help you in the game. Now what do i mean by understand lag?? Well why is it then during a game it looks like u hit someone with a super but the person ends up right behind u and no life came off? That is lag and what u must understand. If someone is too close to u and you do a shinku haduken, they will more then likely end up on the other side of the screen and unharmed. So what to do? dash to the other side of the screen and then do a super. Say you and your opponent are on the opposite side of the screen firing hadukens at each other. Now in order to actually know what i'm talking about u have to go and play and try and learn lag on your own. But always remember that 9 times out of 10 the person will be on the other side of the screen, so plan accordingly.

Well in order to be the best like I was with ryu you must constantly play and learn from your games. Do what I did, constantly bug the top ranked ppl for fights. And when their over, analyze what happened and what u could have done better. Savor every fight, and get the most out of each one. And always keep your cool, dont get nervous no matter who you play. There were times when I played TarkanX and Nferno666 and shook soo much cause of how nervous i was, so just keep your cool. Until next time,
Mess with the best.......................................Die like the rest

da_realX 03-22-2003 06:15 PM

long a$$ post......whooooo

Scorponok 03-22-2003 06:42 PM

That was good :biggrin:
Super jumps aren't limited though..

EDIT: Lol.. Tarkan just told me and I tried it out on practice mode.. they are.. never knew, lol




Edited By Scorponok on Mar. 22 2003 at 22:03

SolidSnake76 03-22-2003 07:30 PM

thats real nice.

u wanna sort all that out? like some spaces, couple of paragraphs, then i will read it.

iori 03-22-2003 08:19 PM

Sorry i didn't read it cuz to long,can you just sum it up i a paragraph or two

Scorponok 03-22-2003 09:02 PM

[quote:post_uid0="fear_tetsuo"][/quote]
Lol, my version of what he said...

Well, I decided to write a little faq on how to be the best with the only true skilled person in the game, Ryu. First, to all people who are going to bitch: Get the #### out of here!!
All right. Now go into training mode, pick Ryu and Psylocke (or Blanka) for your helper. Psylocke's and Blanka's assists are the best for Ryu. Now practice doing Ryu's moves as fast as you can. You want to get fast at this game to be able to keep up with the better people in the game. Now in a real fight when you do a Hadoken, always use FP. It's the fastest one Ryu has, and is the quickest way to build your meter. Start off the match by jumping back and doing Hadokens. Build your meter while hopefully chipping your opponent. Don't constantly superjump since they are limited. Only superjump when you need to, as in when they are about to do a super. Whenever you jump towards your opponent, always jump in with a FK and FP Hadoken. You actually can cancel some moves in this game, such as: FP Hadoken, Shinkuu Hadoken. Those actually cancel into one another, probably because of the lag, but it works nonetheless. The best way to catch someone with this is to call Psylocke out, FP Hadoken, Shinkuu Hadoken. Even if it doesn't connect it will chip pretty good. Don't use Ryu's super hurricane kick, it isn't worth using in a real game since you will be vulnerable if you miss.

In every single game you must predict what the other person will do next. Being able to do this comes from experience, so go out and play a bunch of people and get a feel for how people play. By experience you should get a good idea of what someone will do next, and go by what they would do next. Why predict what people will do next? Because it gives you the advantage of getting out of a bad situation or exploiting the fact that you know what the other person will do. Example: If someone super jumps to the other side of the screen with one bar or more built up on their meter, always expect that they will fall down with FP Haduken, then Shinkuu Hadoken. If you know that they will do that then super jump to the other side of the screen as fast as possible or block. Always let them make the mistakes, not you. Have them set themselves up for a beating. Another example: Both of you are firing Hadokens at each other. Sooner or later the other person is going to super jump to the other side. What does that mean? Since you know that they're going to land on the other side and attempt to do a super, dash to where they were, jump in the air and do a Shinkuu Hadoken. Block as much as you can, because blocking fails a good 50% of the time so block just to be cautious.
Never super jump in the way of a Shinkuu Hadoken and block. More then likely blocking will give out and you will fall into the super, so if someone is going to do a super and you are in the way, just block. Also, super jumping fails a good amount of the time too, you will sometimes just normal jump. So don't cut your super jump too close or you will end up paying for it. That's why you must predict, so you don't have to cut things soo close. Plan ahead!!!!!





That was just the stupidest thing I've eva done... screw the rest..




Edited By Scorponok on Mar. 23 2003 at 00:03

asshole 03-22-2003 10:42 PM

Fear, is that why the last time we fought (couPle weeks ago), I demolished you? I'm not trying to show off or anything, just stating that The game isn't the same anymore... Of course you used to be good with what you did,and I was only able to beat you SOMEtimes... but last time we fought I could've almost get a Perfect!

03-22-2003 10:59 PM

[quote:post_uid0="da_realX"]long a$$ post......whooooo[/quote]
change ur long ass signature before u get banned for this ..lmao

and fear tetsuo ..those Strategies aren't as good as you think they are..

SolidSnake76 03-23-2003 12:19 AM

good god, i still not reading all of that, i do it.




Quote:

Well I decided to write a little faq on how to be the best with the only true skilled person in the game, Ryu.

First to all, people who r gonna bitch: get the #### out of here!!

All right. Now go into training mode pick ryu and psy (or blanka) assist. Psy and blanka assists are the best for ryu.

Now practice all of ryu's moves, practice doing them as fast as you can. You want to get fast at this game to be able to keep up with the better people in the game.

Now in a real game always do: fp haduken, its the fastest haduken in the game and fastest way to build meter. Start off the game with jumping back and fp haduken. Build meter while hopefully chipping your opponent. Dont constantly superjump since they are limited. ONly SJ when you need to like SJ'ing out of a super. When ever u jump towards your oppenent, always jump in with a rk and fp haduken. You actually can cancel some moves in this game, like: fp haduken, shinku haduken. Those actually cancel into one another, probably cause of the lag but it works.

The best way to catch someone with this is to call psy assist, fp kaduken, shinku haduken. Even if it doesnt connect it will chip pretty good. Dont use ryu's super hurricane kick, it isnt worth using in a real game since if it doesnt connect you opponent can punich u with a shinku haduken from the other side of the screen.

In every single game you must predict what the other person will do next. Now being able to do this comes from experience, so go out and play a bunch of people and get a feel for how people play. By experience you should get a good idea of what someone will do next, and go by what you would do next. Why predict what people will do next? Because it gives you the advantage of getting out of a bad situation or punishing someone because of what you know will happen. ex:if some SJ's to the other side of the screen with 1 bar or more of meter, always expect that they will fall down with fp haduken, shinku haduken. If you know that they will do that then SJ to the other side of the screen as fast as possible or block.

Always let them make the mistakes, not you. Have them set their self's up for a beating. another ex: the 2 of you are firing hadukens at each other. Sooner or later the other person is going to Sj to the other side, what does that mean? since u know that their going to Sj to the other side, dash to where they were, jump in the air and do a shinku haduken. And block as much as you can, because blocking fail's a good 50% of the time so block just to be cautious. Never Sj in the way of a shinku haduken and block. Because more then likely blocking will give out and you will fall into the super, so if someone is going to do a super and u r in the way just block.

Also SJ'ing fail's a good amount of the time too, you will sometimes just normal jump. So dont cut your Sj too close or you will end up paying for it. That's why u must predict, so you dont have to cut things soo close. Plan ahead!!!!!

And to our best friend lag...... You MUST understand how lag works and how to use it to win. Now when i say use lag to win i dont mean purposly lag the game by having alot of programs open or d/l things. I mean use you knowledge of lag to help you in the game.

Now what do i mean by understand lag?? Well why is it then during a game it looks like u hit someone with a super but the person ends up right behind u and no life came off? That is lag and what u must understand. If someone is too close to u and you do a shinku haduken, they will more then likely end up on the other side of the screen and unharmed. So what to do? dash to the other side of the screen and then do a super. Say you and your opponent are on the opposite side of the screen firing hadukens at each other.

Now in order to actually know what i'm talking about u have to go and play and try and learn lag on your own. But always remember that 9 times out of 10 the person will be on the other side of the screen, so plan accordingly.

Well in order to be the best like I was with ryu you must constantly play and learn from your games. Do what I did, constantly bug the top ranked ppl for fights. And when their over, analyze what happened and what u could have done better. Savor every fight, and get the most out of each one. And always keep your cool, dont get nervous no matter who you play. There were times when I played TarkanX and Nferno666 and shook soo much cause of how nervous i was, so just keep your cool.

Until next time,

Mess with the best.......................................Die like the rest.

03-23-2003 02:15 AM

[quote:post_uid0="asshole"]I'm not trying to show off or anything, just stating that The game isn't the same anymore...[/quote]
Not really... the game's still practically the same.

I've been playing a lot of the current "greats" in WT35, and the strategies are the EXACT same as what fear, myself, and others were using a year+ ago.

Only things that have changed are characters and host games (which seem to cause more lag then reg. quick games).

Nothing significantly different as far as strategies and gameplay is concerned...

Nice try at boosting your ego there.


All times are GMT -7. The time now is 04:03 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Resources saved on this page: MySQL 0%

Page generated in 0.06754 seconds with 13 queries