View Full Version : Discussion/debate of various sf engines - Compare/contrast various sf games
Dan Hibiki
08-31-2002, 08:01 AM
I attempted to start this on another forum, but it just didn't take off, so I'll try here.
Which game series was the best in Street Fighter and why? Were games better back when there were fewer options, or do the new options like air blocking/parrying allow for a better more well-rounded game?
Example:
Street Fighter II Turbo versus Street Fighter III: 3rd Strike
Was the Street Fighter games better back in the SFII series, with fewer options and more limited (but ultimately faster) combos and a lack of high-damage super moves, or are SFIII games better for having these things and more?
You can debate between any SF games with different systems to try to win the debate between old and new system's merits. Please do not compare and contrast hyper fighting (XMvSF, MSHvSF, MvC, MvC2) and your standard SF fighting games.
GO!
P.S. - keep this a debate. Don't just chime in and say, "gme x iz mah favirete!" or anything like that, please.
<span style='font-size:8pt;line-height:100%'>Dan sits and waits for the veterans.</span>
QUIET_KILLER
08-31-2002, 10:04 AM
If you think signatures are stupid then why do you have one Hmm.. ??? Back then games were better didn't have to worry about any kind of person killing you with a collosal attack thats just my opion..Any how i think the lag was better back then as well and it was peacefull some what.
Dan Hibiki
08-31-2002, 12:13 PM
QUIET_KILLER: that, in my signature, is what is commonly called a joke... and I'm not talking about this online game either!
<span style='font-size:8pt;line-height:100%'>Dan's eye twitches involuntarily.</span>
TarkanX, Selvin, somebody! Somebody who knows how to respond please show them how it is done!
princevegetam
08-31-2002, 12:20 PM
well, maybe you should post this thing in a forum with more "intelligent" ppl(if you know what i'm talking about) :D
DX Zero
08-31-2002, 01:45 PM
he asked u to debate dumbarse
lol sorry Dan u didnt expect me ...
i really like all the options but 4 some reason they just dont add it all in one...
i like games like cvssnk1 and sfa3
not sf 3 becuz of they completely new style
not sf 2 becuz of the older version of sfa3 and cvssnk1
why?
cvssnk1 and sfa3 has dashing/rolling, hypers, combos, guard block, etc..
they have fast and the original gameplay, its simple and it works..
TarkanX
08-31-2002, 01:49 PM
Well this is an opinion(that's for sure). It's somewhat hard to debate which one is better. The new schoolers will say 3rd strike, the old schoolers will say SF2: Turbo, but I myself will say SF2: Turbo, why?
Even with the cast of characters: 12(SF2: Turbo) to 20(3rd strike), About every character from SF2: Turbo is unique, and useful.
Turbo:
-------
Guile
Blanka
E Honda
Ryu
Ken
Chunli
Zangief
Dhalsim
Balrog
Vega
Sagat
Bison
Every character is useful, and every character can win, whether the odds or very low. Now look at 3rd Strike:
Alex
Sean
Necro
Ibuki
Urien
Akuma
Yang
Twelve
Hugo
Gill
Remy
Yun
Ryu
Ken
Dudley
Makato
Chunli
Elena
Oro
Q
Most of these characters aren't unique, and they are very unbalanced
Q: pointless
Oro: oy...
Elena: weak character
Makato: Ryu rip off
Remy: downgrade of charlie, and Guile
Necro: AHAHAAHAAHA!!!!
Twelve: play dough
Sean: I like Sean, but he's a rip off copy of the shotos
Now SF2:T offers skill, and makes some characters have unique advantages, and disadvantages, for instance:
Zangief is big and slow, he has good strength, and great durability, but his attacks require you to rotate the joystick which is hard.
Ryu/Ken are very average, average speed, strength, durability... they have the usual projectile, and anti-air which is what makes them good.
Dhalsim is slow, terrible strength, terrible durability, but he has a lot of range in his attacks which make him dominate.
Like I said before, every character had a chance in SF2: T
Now 3rd strike:
Sean is average, but a lot of his attacks whiff, and make Sean vulnerable after doing his attack
Necro is no Dhalsim, he doesn't have as good range as Dhalsim, and his attacks stink.
The only good characters you need to choose to win are Chunli, and Ken.
Now the parry system, it is a good system yes, blocking projectiles, and taking no damage, but sometimes it can get very repetitive, and it can seperate the best players to the worst HUGELY. EVen though the best SF2 player would kick the crap out of the worst, 3rd strike stretches this so much. I mean Parrying Oro's EXed Yagyou Dama, thats 3 super bars of waste. in Sf2: T there were no supers so there was no "broken character"
Well that's all I have to say for now.
I'll recommend Turbo to new schoolers who like those fancy graphics, even if they hate it, Turbo takes so much skill in a fighting game.
asshole
08-31-2002, 02:06 PM
Old School Games were better...
Because those games had Strategy, unlike the new games..
Those games were about who's better, not who can do more Hadoukens and raise their Power Bar and do a move that can kill you Instantly.
So, in my opinion... SNES: SF games were better... ( Besides that SF: Movie game. )
DX Zero
08-31-2002, 02:18 PM
LOL corner trapping, kicks in the head, and doing moves that can hardly be countered is skillz?
lordgrobyc'
08-31-2002, 02:19 PM
I have played about all of the SF games and like StreetFighter Alpha 3...this game in my opinion dominates all the SF games...I have it for ps1...great game.
I do agree with all of you guys that the older fighting games were better...like Mortal Kombat.
SuperSonicX
08-31-2002, 05:09 PM
Well im a old school gamer...sf2 turbo id say is still a kick ass game...no big supers..just good old fasion close up fighting...i still play that game once in a awhile..
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