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Old 06-01-2005, 07:46 AM   #871
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[quoteost_uid0="y_09"]then some could argue that shin akuma level 1 raging demon should be put too level 2 but thats a whole another story :biggrin:
there are a bunch of moves that some characters don't have, like grabs and throw and a few other moves, but you must try to understand that Lag will make it difficult to implement some of these moves, and the most important point of all this is a completely different game to XmvsSf, it's made on the bases of that game, but it is a completely different game, so why would TMyApp want to copy everything from one game and put it into his game, i doubt he'd want to do that, its his creation so he can chose what he pleases to adds/takes away as he pleases, were just here to bitch about it and get what we want added in the game, and try to improve it[/quote]
you took the words out of my mouth but mabye when dwx comes mabye 1 or 2 of the moves will come.. i hope.. they do.




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Old 06-01-2005, 03:06 PM   #872
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those are really nice moves but most of them in the past have been denied :biggrin: but grabs definetly impossible
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Old 06-01-2005, 04:06 PM   #873
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We can't get nothing over the graphics we currently have for SFO. I mean, getting things like wolverines weapon X attack is too much and adds more lag. Think about it, imagine a super move like that with the lag that is already in the game.
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Old 06-01-2005, 04:27 PM   #874
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[quoteost_uid0="evryoung8998"]We can't get nothing over the graphics we currently have for SFO. I mean, getting things like wolverines weapon X attack is too much and adds more lag. Think about it, imagine a super move like that with the lag that is already in the game.[/quote]
well, about the grab thing. ima say something, and i'm not gonna talk about it no more. in x vs sf for akuma's raging demon to work he had to grab him or the attack was cancelled. (i THINK) to avoid laggin and so on, tmy took out the "grab" part and made it hit, unless it was stopped by a projectile or special attack.

the fatal claw X. it might be like Ken's Shippu-Jinrai Kyaku. It can go over to where the person is, and do the attack. Or with this attack, he can just stop trying to move, and just fall down to be hit. He could still be able to block.

Just some ideas.
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Old 06-01-2005, 04:27 PM   #875
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[quoteost_uid0="evryoung8998"]We can't get nothing over the graphics we currently have for SFO. I mean, getting things like wolverines weapon X attack is too much and adds more lag. Think about it, imagine a super move like that with the lag that is already in the game.[/quote]
i think it would be ok if wolvie had the beginning of weapon X, "the part where he dashes".....then the raging demon screen, then he exits with the fatal claw look...."the jumping in the air......yea, i think it would solve ur lag problem!!!
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Old 06-01-2005, 04:46 PM   #876
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The dashing part (in my opinion) will create lag, unless he dashes like akuma and sakura/ryu, then i guess it'll work.
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Old 06-01-2005, 04:52 PM   #877
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[quoteost_uid0="evryoung8998"]The dashing part (in my opinion) will create lag, unless he dashes like akuma and sakura/ryu, then i guess it'll work.[/quote]
u know how on SFVM superheroes how you press down+back punches, wolvie does a little power up move and he speeds up like all fast, well it'll look like that dash or it could be just like kens, <~~~ well thats what im kinda saying anyway
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Old 06-01-2005, 04:58 PM   #878
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Yeah, i know how the dash looks like, but if TMy does it like that, i think it may just make more lag.
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Old 06-01-2005, 05:04 PM   #879
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i think weapon X will be added like wolvie will do the RD and the screen will turn black and then it will show a X i think that what TremulantX is trying to say
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Old 06-01-2005, 05:11 PM   #880
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[quoteost_uid0="Zerocloud"]i think weapon X will be added like wolvie will do the RD and the screen will turn black and then it will show a X i think that what TremulantX is trying to say[/quote]
if i had director i would actually spend the time to make it for yall guys and show you my vision, but i rebooted my pc and its gone now.... :dontgetit:
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