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Senior Member
Senior Member
Join Date: Jan 2002
Location: Right behind you...
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TMy, remember back in the day you put a limit on the number of super jumps we could do because ppl were abusing it? Well, there are two things I think you should either put a limit on, or simply make the attack a wee bit slower.
Cyclops in general: Too many ppl abuse his optic blasts. Especially the HP. They sit there and use the High Punch forever, and when you finally superjump out of the way, they trap you in the corner with an Optic Beam until you die. Also, they do the same thing with the crouching Optic Beam and the Optic Sweep. Too many people abuse these attacks, and it's gotten a whole lot worse than the cheap hadokens of the past. Even if you'd slow the moves down just a wee bit, they would be a LOT less abusive.
Sentinal: the same thing with him, people simply sit there and abuse his mouth beam. This wouldnt' be THAT bad, except when it hits you it pushes you back into the corner, and ppl can sit there and do that all day long. And if you have no more helpers left, you're as good as dead. Again, if you could tweak the attack so it slows down a bit, it would be a bit more fair.
Wolverine: with 1on1 or 1 on 2 tag, his Super attack (down, back, HP + HK) keeps going until the opponent is KOd. I don't know if that's the way its supposed to be or if its a glitch, but it's too insane to stay.
Ryu: Just so ppl don't think I'm simply complaining, I'm going to also ask you to tweak some of Ryu's moves that I sometimes abuse. While kneeling, Ryu's MP is just as fast as his LP, but it's a lot stronger. Also, while crouching and using the MK, Ryu doesn't get pushed back away from the opponent, and the user can do that for the entire match.
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