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Old 08-24-2004, 09:25 AM   #11
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[quoteost_uid0="gouki2008"][color=#000000]wolver
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Old 08-24-2004, 01:07 PM   #12
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Kester: Ken is a shotokaner.. and he's fighting abilities make him able to do so.. and remember that his hadouken isn't that e fective.. so there has to be an alternative means for him to counter Ryu's projectiles. That's why it's the way it is :biggrin:
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Old 08-24-2004, 01:36 PM   #13
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well don't forget that with slide claw u are impervious to all attacks except for supers, and he moves pretty fast, and it trips your oppenent, i'm pretty sure that evens up the fireld...
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Old 08-25-2004, 06:27 AM   #14
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Hmm... I hope I am not saying something stupid, but, have we forgotten something about wolvie?
His downward claw, you know the one where he slides on the floor under "any" (except when there is a glitch and the projectile slides across the ground) projectile. What about that? It would be some-what (I love using that word) unfair for him to be able to use 2 moves to go through nay attack, you would be so defensless! He is too fast for having two.
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Old 08-26-2004, 08:59 PM   #15
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he needs 2.......
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Old 08-27-2004, 06:53 PM   #16
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but why? Your first post doesn't really say why.
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Old 08-27-2004, 06:55 PM   #17
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That move might create alot of lag.
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Old 08-27-2004, 06:56 PM   #18
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[color=#000F22]well its sortof obvious........wolver
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Old 08-27-2004, 07:02 PM   #19
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I think this is a great idea..
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Old 08-27-2004, 07:10 PM   #20
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[quoteost_uid0="Vash"]That move might create alot of lag.[/quote]
what the hell?!?! you're a halfwit

he already has that move, I just want it to go through projectiles


.....next time you post, dont try to be smart by saying "oh thats laggy" "thats gonna make lag"

you probably dont even know what lag is
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