Ok I realise there is lag in the game, and thats fine. But this kind of lag makes the player teleport and his energy doesnt go down when you hit him sometimes. THats fine I know that. But when you play on kaillera which is a client to emulate an emulator for online play...blah blah blah :biggrin: the kind of lag you get there is button delay usually when your on 56k. Nowby button delay i mean you push the lets say punch button, and ryu performs a punch after a second and not right away. NOTE: This only hapens on bad connections. So my question is:
Is it possible to implement this kind of lag in a shockwave game? because then the cable users wouldnt have lag, and 56k users would actually have a chance of hitting an oponent without worriying that they will teleport all of a sudden behind them and hit them with a shinkuu. And when you hit somebody you actually hit him. Please reply on what you think about this, and if it will ever be possible.
P.S: You other users too :biggrin:
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