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View Poll Results: Hadoken limitations - ..learn some skill. | ![]() |
| Yes, Hadokens are abused and need to be limited...Players need to learn a new technique. |
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42 | 66.67% |
| NO! Dont change the Hadoken..I'd have no skill then. |
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21 | 33.33% |
| Voters: 63. You may not vote on this poll | |||
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Similar Threads
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| Helper limitations | TarkanX | New features | 30 | 05-15-2002 09:57 AM |
| rank suck man!! its base on points not skill - skill wins game not super moves people | supergood | Bugs and Problems report | 7 | 03-21-2002 09:13 AM |
| skill my arse | RAMROD | General Comments and Strategies | 12 | 11-06-2001 03:12 PM |
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#111 |
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Junior Member
New Member
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In the chat room:
Me: lets fight Other person: ok In game: Other person: hadoken hadoken hadoken hadoken Me: *jumps up in the air only to be received by an uppercut and some more hadokens* Other person: shinku hadoken! Me: *jumps up in the air lands behind the other person and lets loose* Other person: *teleports across the screen due to lag and fires more hadokens* Me: *dodges or blocks all of them, gets in close only to get whacked by a kick or punch then more hadokens* Other person: shinku hadoken! Me: *takes full blast of it while dodgeing the lesser hadokens and falls to the ground, You Lose is declared on screen*
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#112 |
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Senior Member
Junior Member
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that was the funniest thing ive hurd in this whole forum!!! lmao :laughlong: :laughlong: :laughlong:
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#113 |
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Member
New Member
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I myself am very bothered by all these people claiming to be "ultimate fighters" when all they do is double super hadoukens and create lag up the ass and kill you. But also if you are a good player you should be able to dodge/block/counter a super hadouken move, any move for that matter.
This topic is actually quite useless besides to create more flaming and let people wine about how weak they really are.
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#114 |
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Senior Member
Junior Member
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[quote
ost_uid0="Nitroglycerin"]In the chat room:Me: lets fight Other person: ok In game: Other person: hadoken hadoken hadoken hadoken Me: *jumps up in the air only to be received by an uppercut and some more hadokens* Other person: shinku hadoken! Me: *jumps up in the air lands behind the other person and lets loose* Other person: *teleports across the screen due to lag and fires more hadokens* Me: *dodges or blocks all of them, gets in close only to get whacked by a kick or punch then more hadokens* Other person: shinku hadoken! Me: *takes full blast of it while dodgeing the lesser hadokens and falls to the ground, You Lose is declared on screen*[/quote] Reminds me of when I fight most ryu's, but I just beat them up with my sent
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#115 |
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Junior Member
New Member
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:buttrock: yea i hate it wen ppl us those damn hadokens!!!!!!!cos they dont know anyotha moves lol
:buttrock:
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#116 |
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Senior Member
Junior Member
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Hadokens are just the same as Chun Li's fireballs, cyclop's optic blast, sentinal's sent force, spider-man's web ball and wolverine's berserker barrage. I don't see anyone complaining about these moves, so I think it doesn't need to be changed :angry:
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#117 |
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Senior Member
Senior Member
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[quote
ost_uid0="sledgehammer"]Hadokens are just the same as Chun Li's fireballs, cyclop's optic blast, sentinal's sent force, spider-man's web ball and wolverine's berserker barrage. I don't see anyone complaining about these moves, so I think it doesn't need to be changed :angry:[/quote]They aren't quite the same... Ryu's hadoken can pin you against the wall in air, the guy can just do it over and over :S Sentinel can't do any aerial moves (Rocket Punch) |
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#118 |
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Senior Member
Junior Member
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My point is that is that every persons fireballs, rockets etc, can be abused not just Ryu
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#119 |
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Senior Member
Senior Member
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Leave the hadoken as is..
All moves can be abused and used cheaply i.e (rocket punch and the low optic blast); so I say you should leave the hadoken the way it is. btw ssjkarma this game has no kind of combo system your making yourself look stupid..=\
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#120 |
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Senior Member
Senior Member
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i know there are no REAL PREMADE COMBO's in itself !
but have you ever heard the word CUSTOM COMBO ? basically a combo isn't just a predfined set of keys that if pressed can hit the opponent a lot of times... a combo is basically mutliple hits that connects to the opponent. and so on, with a mimnimum of lag (which i happend to have when i host) i can easily pin the opponent in the corner and give him a full 5 or 6 hit before he can even think of retaliate ! that's what i mean ! so for me, there are combo's ! not PREMADE like in the VS SERIES... but custom that you can easily do by pushing the damn buttons one after the other, reguardless of what happens !
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