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#2 |
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Senior Member
Senior Member
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Some ideas about fixing the dash:
Make it cancelable, I mean, the dash should stop if you hold "back" for while. Make reaction time faster, player must tap "forward" faster. This way, it won't interfere with "Shoryuken" type moves too much. Are the dashes cancelable by attacks? Characters should be able to cancel their dashes with a punch or kick. That's all I can think of, feel free to add to the list though. |
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