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#23 |
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Senior Member
Junior Member
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[quote
ost_uid0="viper2040"]well, heres my systemPlayer1 was the winner, and had a higher rank. Player 2 is the loser. And we're assuming that they are both using registered, non-"player" names (ie: player64) (2*P2's points) ----------------------------------- minus .75*(rank difference) (wins) ~~~~~~Player1:~~~~~~~~Player2: score=~~16946~~~~~~~~~16146 rank=~~~9~~~~~~~~~~~~35 wins:~~~111~~~~~~~~~~526 losses:~~32~~~~~~~~~~~122 Player 1 wins score: 32292 ------- = 64 526 64-(.75*26)=44.5 Player1 gets 45 points (rounded up) Additionally, there would be a minimum score system as follows: Rank Difference~~~minimum score to prevent negative scores)1-50~~~~~~~~27 51-200~~~~~~~23 201-500~~~~~~19 501-2000~~~~~14 2001-5000~~~~11 5001-10000~~~~8 10000+~~~~~~~5 so, if this happens, player 1 player 2 rank = 1 rank = 13000 points= 6000 points = 345 the winner will be player 2 790 ---------------- - (.75*12999) = -9726 45 (including the lose he already got) the score becomes the min for a rank difference of 12999--4 points Beat that[/quote] I have a system that might work better then the current one, and there would be no need for points. My idea is this, have rank based off of your record, or to be more specific your win percent. Lets take my record for example: W: 442 L: 100 If that was put into a percent, it would be 81.5%. Now, after you have figured out everyone win percent (this could all be kept track of automaticly like the current system does now.) you would just put them in order from highest to lowest with #1 at the top, ect. Of course, even this system would be effected by lag. Anyway, with this system, it would be a little easier to see who the better fighters are without having to worry about all the points.
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I play games to have fun, wining is just a side effect. |
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