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Old 07-12-2002, 09:53 PM   #25
TMyApp
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well Jason, u are sorta' right... (but not exactly)

due to the crappy performance of Shockwave on under $300 systems (such as this crappy p500 i'm using right now.. witha' $10 video card)... i've made SURE that the game only needs about 15 frames per second to run "smoothly"... anything above is just extra...

thus... 20fps on u'r end should be the same as 40fps on his... (trust me on this one) :biggrin:

the problem you've described however, is one of two things:

1: old "mash all punches and kicks to increase u'r hyper bar @ super-man like speeds" bug... (a bug that was fixed in 0.5a)

2: him REALLY .. (and i do mean "really") lagging... thus, the slow-arse connection between the two of you didn't send the packets "one @ a time", but delivered 20+sec worth of gameplay to u'r end in one big burst (u can imagine the problems there) :biggrin:

solution ?? hyper moves.. noffin but hyper moves... they fill up the whole damn screen, do major damage, and clear up the lag like therez' no tommorow (the real key is knowing when to use them)... :biggrin:

... in any case... ALL of the problems mentioned in this thread were improved by about 10% in 0.5a... (but i'll be damned if anyone noticed any of the changes ...)
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