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Old 11-07-2004, 09:55 PM   #11
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DRILL CLAW is only well to use when you KNOW that your goin to do super right after..cuz then the oppt. is hit and you still have a chance to do a super..bit ya..ir eally dont like that decrease of levels from doin spidey kick or drill claw..meh i dont care iam still good with both of em :buttrock:
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Old 11-08-2004, 01:35 AM   #12
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i think the problem with this game is that you can keep doing the same move if your oponent is near enough. between every move there should be a 1 second gap like in the real version.
i think to sort out spidermans kick thing..after he does it as soon as he touches the end of the screen he sould automatically jump backwards so that you cant corner ppl so easy like that.
i also believe the super jumping on this game creates a big factor of lag since you can jump from one end to the other and lag makes it look as if the person in teleporting. so if we can alter the super jump so that you can only move a few metres forward whilst in the air instead of end to end that would be really cool. i know its not up to me to decide but its up to us as a community to want what we really want from tmy!
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Old 11-08-2004, 04:08 AM   #13
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Well for my suggestion I think spidey should be where he is
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Old 11-08-2004, 05:19 AM   #14
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the spidey cant take 5%...it adds special...unless it takes it away and then adds it
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Old 11-08-2004, 05:22 AM   #15
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[quoteost_uid0="QUIET_KILLER"][quoteost_uid0="pip99"]heh true it should atleast take down the spideys bar.[/quote]
translation pepsi1999 saying I fear da arachnid :biggrin:
Oh no smite it now for it suckz my blood dry ::
Poor pepperoni1999 it will be okay :ghostface:
[/quote]
lol^

any way i think spidey is fine b/c i use him all the time soooooooooooo hes fine :biggrin:

and im with DA_VIP when he says that some thing should be done about the super jump .... like take it away or some thing b/c like he said lag makes it appear as ifur opponent is teleporting ... and thats just not cool... actually it sucks... alot.... so ... fix it... :biggrin:
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Old 11-08-2004, 06:18 AM   #16
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whenever I use spiderman I beat down my opponent but no damage gets through and the other guy gets a boot leg pefect...maybe it's b/c of that dropping frames thing...


p.s.

without Super Jump how would you beat the "hadoken party" ryu users?...you could just jump into the hadokens and block while jumping foward
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Old 11-08-2004, 06:45 AM   #17
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^ thats exactly ehat u have to do :biggrin: it's not that hard you know... or just send out a helper.... or do ur own projectile.... or do a super .... or tag out.... or do a variable attack ... or a variable tag thing .... or stad there and get hit... or u can block and move forward after each hit ... or u canjump and do an air fire ball (ifur character has them - also air projectiles seem to fire faster if youare useing ken FYI) .... or..... actually i think i coverd all ur posiblities there...... :biggrin:
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Old 11-08-2004, 06:51 AM   #18
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that spidey kick can stop RD...almost imposible to get a RD to hit against a spider-man user...or just get to lvl 3 and wait until the spider-man is doing kicks and staying in the air...that's when you do RD :cheesy:
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Old 11-08-2004, 08:16 PM   #19
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i try and murder the spider with RD but the dam bug of his web sling hits me so i fake the bug out and when he does the web kick its time to strike :blues:
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Old 11-12-2004, 06:30 PM   #20
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not only it takes only 5% of the energy bar but it is also annoying when cheaters like 2 use it bak and forth!:angry:
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