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Old 11-01-2002, 09:31 PM   #1
SolidSnake76
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ok here sumthing about sentinal:

sent vs ryu:
now there are people who like to do the trip move with ryu over and over, because sent falls and gets up slowly. so keep your distance. and because of lag, there are moments where the ryu user all of a sudden pops up from the far corner to the corner your sent is in and does these insane kicks, starting in the air. so what you do is [i think of it as teaching them a lesson] call out sent force [too bad the bug is gone], do hk or fire beam or rocket punch, and get out of that corner.

sent vs chun-li:
this is just down right hard. try not to get caught in the trip move and stay in the air if specials are launched [except for the rising kick move. do sent force high for that].

sent vs cyclops:
good luck.

sent vs wolverine:
the trick is the keep your distance and use rocket punch for your defense and offense. the bbx move does insane damage so do sent force and plasma storm. rocket punch cant cancel out the bbx move, or maybe it can. but keep your distance.

sent vs sent:
this should be fun. be careful of the fire beam, it can put sent in the air and the only way you can get out of it is using the helper.

now the combinations
theres not much so if you know any, post them here.
1. press mk, hk, sent force, rocket punch, fire beam.

2. press mk, jump and do mk again.

3. for your super if its immposible for you to get out: sent force then plasma storm.

4. mk is your best offense in the air, to my juristriction.

5. crouch down, do fire beam then hk. good against wolverine.

6. sent force low is always good to use. especially when doing plasma storm.

tips:
sent always go up in the air when you do sent force and the opponent does their special, mostly projectals. ex: ryu's shinku-hadouken. so what you do is block when your coming down.

sent gets up slow so try not to get triped. and over and over............

nuff said.
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