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Air Shinkuu Hadouken... Selvin New features 13 12-13-2001 07:56 AM
Unblockable Shinku-Tatsumaki-Senpuu-Kyaku! - Needed badly! Crash Bugs and Problems report 17 10-01-2001 06:07 AM
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Old 01-19-2003, 08:07 PM   #11
Scorponok
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<font color="blue">I use it, you know why? Because I'm a damn retarded idiot!!
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Old 01-19-2003, 08:54 PM   #12
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Although I must admit about 60% of the time the player is smart enough to duck and mid punch but, I use it often and anyone from ##### to "vets" can get caught with it...if you dont think so try me.

I use it usually after the foward, foward, mid punch move ( which is a delayed punch) if an opponent is hit by the punch immediately followed by a shinkuu tetsu....more than likely there caught.

Then again I always enjoy catching ppl of gaurd when i have two or more supers. Most of the time when I release a shinku hadouken that is either blocked or hit's... my opponent will 75% of the time super jump towards me (knowing i have another super bar) and try to stop my next super with physical attacks....well if a shinku tetsu is performed immediately after the shinku hadouken the opponent jumping at me will more than likely get caught.

Now dont get me wrong I dont bank on these moves to win any battles for me but, if done right the shinku tetsu can be very affective.

I dont think it takes much skill to perform multiple shinku hadoukens as your main means of offense....i mean most of us can do that easily...it takes strategy to put the tetsu into affect...being an idoit has nothing to do with it....hehehe.



Edited By VIRUS on Jan. 20 2003 at 00:38
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Old 01-22-2003, 02:56 PM   #13
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im kinda off a new comer but, i can relate to what u guys are saying. The shinkuu tatsumaki senpuu kyaku is a alright move and when u connnect thatmove, ur laughing urself silly because u know that the person u are fighting is trying hard to get out of the way, or block ur super. Plus, it is a good finisher move. I believe that the move has helped out in alot of fights
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