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#1 |
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Senior Member
Junior Member
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I've found something sort of intresting with Wolverine. Most of the time, when I attack the opponent, the damage doesn't usually come up, only when wolverine's attack connects on my screen AND my opponents.
However, with the slide claw move, the damage comes up nearly instantly, and that's no exaggeration. Now, I was wondering if there was some kind of extra special/unique code for the Slide Claw. Maybe if we could implement this code into the other moves, we could "beat lag." I'll be doing further testing with this move - but maybe there could really a way to "beat lag" in it, somewhere in that code. Try it out for yourself if you like, and post your results. |
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#2 |
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Senior Member
Senior Member
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You must not get the concept of lag. There will never be a way to get rid of lag. Ok this is why: Lag means that both of you are going at a different fps. FPS means frames per second. I should get SSJKarma in here to explain. Maybe if everyone gets some kind of high speed connection then maybe we can beat lag...probably not.
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#3 |
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Member
New Member
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good explanation. but i really am not serious about lag. what i mean is i just don't mind it.. sometimes. lag doesn't affect a big part of the game nyways.
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