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#1 |
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Senior Member
Junior Member
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Ok, Lets say spiderman senses a super attack and the oponnent is within range of his web sting. If you pressed an attack button spider-man would jump up and hit the opponent with a kick.
Note to make this idea possible then you should take out the tingle thing and just leave the background and the sound to make it harder to respond, just being fair.
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#2 |
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Senior Member
Senior Member
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what are you talking about?
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#3 |
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Junior Member
New Member
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i dunno your not makin sincem an explain better
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#4 |
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Senior Member
Senior Member
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he saying that instead of spiderman "not freezing" when sum1 does a super and his tingling things on top of his head comes out.......... u press a button and he jumps out of the way or attacks.....
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#5 |
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Senior Member
Senior Member
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That' why there' comething called a "high jump" before the use a special man. That's how i dodge them....but ith spidey's agility, that explains why be bounces over a aguge of power instead od being stuck in it fully.
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#6 |
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Senior Member
Senior Member
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what you are basically asking is that spiderman has the ability to kick off attacks when the opponent is in range before they could do a super...
basically a bad idea... for around 2 reaseons that i can know of ! 1 - he already see's the supers way before the screens pauses which makes him able to actually see the danger and let time for you to react. 2 - Its you who must react not the characters... after all its you who controls it not the other way around. thus when you see the danger, YOU gotta do something not him. if you can't super jump, throw a web ball or simply spidey kick the opponent in time then it is your fault not the characters fault. those two reasons are enough to tell me this idea isn't good at all ! he's good the way he is now, let him be the way he is.
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#7 |
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Senior Member
Junior Member
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Your right, I should stop posting ideas.
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