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Old 01-19-2005, 10:47 AM   #1
DarkstriderX
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the hosted player or the first player should open up his chat box in the corner and type :/reset it should take you back to the player select screen or to the hosted players chat... but this option can only be used if the synch lost waiting for other player feature is shown... Instead of doing it in tag mode we should be able to do it in 1 on 1 mode as well.. :biggrin:
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Old 01-19-2005, 12:50 PM   #2
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[quoteost_uid0="DarkstriderX"]the hosted player or the first player should open up his chat box in the corner and type :/reset it should take you back to the player select screen or to the hosted players chat... but this option can only be used if the synch lost waiting for other player feature is shown... Instead of doing it in tag mode we should be able to do it in 1 on 1 mode as well.. :biggrin:[/quote]
What if someone keep on going back to chat :: isn't that caused more trouble.
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Old 01-19-2005, 01:20 PM   #3
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[quoteost_uid0="estset"]if someone keep on going back to chat :: isn't that caused more trouble.[/quote]
[quoteost_uid0="DarkstriderX"]... but this option can only be used if the synch lost waiting for other player feature is shown...[/quote]

lol, read the post properly estet

sounds like a good idea, but then people might find a way to make the sync get lost if they are losing a match
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Old 01-19-2005, 01:22 PM   #4
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so what the host needs more control`
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Old 01-19-2005, 03:16 PM   #5
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there is no point for him to do that... because:

1: the person(s) he was playing is no longer there (that's why he lost sync)

2: once you start a game/round, you are no longer connected to the main SFO chat.. thus, you will not be listed as an active "server" (when someone presses the "join game" button) ... thus, no one else will be able to connect to you

... all u can do is is menu/exit.. then... rejoin the chat server.. and start from scratch
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Old 01-20-2005, 04:02 AM   #6
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[color=#000000]Say for instant I lost sync and it didn
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Old 01-20-2005, 08:51 AM   #7
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[quoteost_uid0="TMyApp"]there is no point for him to do that... because:

1: the person(s) he was playing is no longer there (that's why he lost sync)

2: once you start a game/round, you are no longer connected to the main SFO chat.. thus, you will not be listed as an active "server" (when someone presses the "join game" button) ... thus, no one else will be able to connect to you

... all u can do is is menu/exit.. then... rejoin the chat server.. and start from scratch
[/quote]
ok well it was a brilliant idea but i figured since it desynchs that your opponent isnt there.. Oh well back to the sfo drawing board.. what else can i come up with.. :dozingoff:
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Old 01-20-2005, 09:15 AM   #8
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TMyApp you stole my words

Nice idea but people can find a way to lost sync then type /reset then once they do it. They will connect (work faster on cable than 56k) So they won't get no lost on their record. Closed this topic because we solve the problem.
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Old 01-20-2005, 12:08 PM   #9
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alrighty then topic closed.... :whatsthat:
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