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#1 |
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Senior Member
Senior Member
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the hosted player or the first player should open up his chat box in the corner and type :/reset it should take you back to the player select screen or to the hosted players chat... but this option can only be used if the synch lost waiting for other player feature is shown... Instead of doing it in tag mode we should be able to do it in 1 on 1 mode as well.. :biggrin:
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#2 |
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Senior Member
Senior Member
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[quote
ost_uid0="DarkstriderX"]the hosted player or the first player should open up his chat box in the corner and type :/reset it should take you back to the player select screen or to the hosted players chat... but this option can only be used if the synch lost waiting for other player feature is shown... Instead of doing it in tag mode we should be able to do it in 1 on 1 mode as well.. :biggrin:[/quote]What if someone keep on going back to chat : : isn't that caused more trouble.
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#3 |
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Senior Member
Junior Member
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[quote
ost_uid0="estset"]if someone keep on going back to chat : : isn't that caused more trouble.[/quote][quote ost_uid0="DarkstriderX"]... but this option can only be used if the synch lost waiting for other player feature is shown...[/quote]lol, read the post properly estet sounds like a good idea, but then people might find a way to make the sync get lost if they are losing a match
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#4 |
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Senior Member
Senior Member
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so what the host needs more control`
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#5 |
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Administrator
Senior Member
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there is no point for him to do that... because:
1: the person(s) he was playing is no longer there (that's why he lost sync) 2: once you start a game/round, you are no longer connected to the main SFO chat.. thus, you will not be listed as an active "server" (when someone presses the "join game" button) ... thus, no one else will be able to connect to you ... all u can do is is menu/exit.. then... rejoin the chat server.. and start from scratch
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#6 |
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Senior Member
Junior Member
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[color=#000000]Say for instant I lost sync and it didn
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#7 |
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Senior Member
Senior Member
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[quote
ost_uid0="TMyApp"]there is no point for him to do that... because:1: the person(s) he was playing is no longer there (that's why he lost sync) 2: once you start a game/round, you are no longer connected to the main SFO chat.. thus, you will not be listed as an active "server" (when someone presses the "join game" button) ... thus, no one else will be able to connect to you ... all u can do is is menu/exit.. then... rejoin the chat server.. and start from scratch [/quote]ok well it was a brilliant idea but i figured since it desynchs that your opponent isnt there.. Oh well back to the sfo drawing board.. what else can i come up with.. :dozingoff:
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#8 |
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Senior Member
Senior Member
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TMyApp you stole my words
![]() Nice idea but people can find a way to lost sync then type /reset then once they do it. They will connect (work faster on cable than 56k) So they won't get no lost on their record. Closed this topic because we solve the problem.
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#9 |
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Senior Member
Senior Member
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alrighty then topic closed.... :whatsthat:
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