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Old 12-17-2004, 06:55 PM   #1
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This has hapened in a lot of ryu fights ive been in.

I land behind my opponet while they are doing their Shinku Hasoken special and do and uppercut or tornado kick. Their special ends up turning around and hitting me. It's cost me quite a few games and needs to be fixed.

Here's a pic of it...I'm the grey one in the special, and the white one was facing the other way a second before.

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Old 12-17-2004, 07:15 PM   #2
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ooo major lag there to me
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Old 12-19-2004, 08:59 PM   #3
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it's not lag, its a glitch
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Old 12-19-2004, 09:02 PM   #4
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oo i didnt see the other guy
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Old 12-20-2004, 04:37 AM   #5
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Yea it happened to me sometime. I know why this happening beacuse in DST screen it show that it hitting you but in your screen it doesn't so if you use super behind them they can hit you I think that is glich I hate when that happened.
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Old 12-20-2004, 06:11 AM   #6
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Quote:
I know why this happening beacuse in DST screen it show that it hitting you but in your screen it doesn't so if you use super behind them they can hit you
also known as lag
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Old 12-20-2004, 06:49 AM   #7
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[quoteost_uid0="y_09"]
Quote:
I know why this happening beacuse in DST screen it show that it hitting you but in your screen it doesn't so if you use super behind them they can hit you
also known as lag
[/quote]
Or Glich.
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Old 12-20-2004, 08:14 AM   #8
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This is the same as the, "Why does Spidy throw Web Stings from out of his back?" question.

Answer...
Priority...The location and direction of your opponents super move has a higher priority than the appearance of his character location and direction.

What happened?
You jumped behind your opponent...they jumped away from you and Supered before you could hit them with your attacks.

Way to prevent this from happening?
Optimizing your computer by shutting off all unneccessary programs running in your Task Manager, proper computer maintenance, a faster/stronger CPU and GPU...and a high speed ISP wouldnt hurt either.




Edited By nosoul4evr on 1103577601
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Old 12-20-2004, 08:52 AM   #9
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Thats not lag, most annoying glitch. Ive lost like 8 games because of it
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Old 12-20-2004, 08:59 AM   #10
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It is lag..it is CPU/GPU/ISP lag along with frame clipping/dumping.

I currently own a gaming PC...My game does not suffer from the ailments of this post.
Although my last computer did have these problems because it was only a 600Mhz CPU with intergrated 16Meg GPU.

The problem is that 60+% of our players do not have a gaming PC and are using computers of a Pentium 2 class or slower CPU, with intergrated GPU's (wich suck)
...and a PC of that caliber is unable to display the game at it's full running potential, and is forced to dump certain packets of data from RAM in an attempt to keep things "in time".

Regardless of a players PC specs..when a glitch/bug/annoyance like this occures here is why...

The characters 'locational data' has a lower priority than the characters 'super data' priority..your CPU/GPU dumps the lower priority locational data and displays the higher priority super data when it attempts to keep things syncronized in "real time" between the 2 players... and since your PC is already taxed, as well as preoccupied with showing the super data. It omits the characters movement data, and omits to place Ryu at the point where the super is being shot from.

Then we get into ISP lag...
Where packets of locational, super, special, and basic move data are lost on the internet due to slow/taxed/corrupt servers not successfully sending and receiving all the packets of information being generated between the 2 players sychronously.
Hence why you can Shinku Hadoken an opponent many times and they take no damage.
Or..
Why an opponent can be on one side of the screen..then be right next to, or even behind you a split second later.

THEN...
We get into players blocking, matching, breaking and evading each other moves on their side of the game and that data not being displayed on their opponents screen because of my previous statements.

i/e: If you think you can strike your opponent with 10 projectiles at close range without them blocking, breaking, or evading, by your 3rd or 4th projectile...then you've got some training to do.

Lag is a vicious and cruel mistress that rules the internet gaming industry..just gotta learn to deal with it.




Edited By nosoul4evr on 1103577689
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