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Similar Threads
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| Thread | Thread Starter | Forum | Replies | Last Post |
| Shinku hadoken clips - Where do i get them from | alamgir | RaNdOm iNsAnItY | 4 | 11-08-2002 10:22 AM |
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| I HATE THIS FIREBALL - SHINKU U | Bugs and Problems report | 4 | 11-14-2001 03:20 PM | |
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| About your rank - Full power shinku hadoken...... *boom* | TarkanX | New features | 5 | 10-31-2001 09:39 AM |
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#1 |
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Senior Member
Junior Member
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This has hapened in a lot of ryu fights ive been in.
I land behind my opponet while they are doing their Shinku Hasoken special and do and uppercut or tornado kick. Their special ends up turning around and hitting me. It's cost me quite a few games and needs to be fixed. Here's a pic of it...I'm the grey one in the special, and the white one was facing the other way a second before.
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#2 |
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Senior Member
Senior Member
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ooo major lag there to me
__________________
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#3 |
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Senior Member
Junior Member
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it's not lag, its a glitch
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#4 |
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Senior Member
Senior Member
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oo i didnt see the other guy
__________________
[img:sig_uid]http://img.photobucket.com/albums/v626/mastergrim8/Protoman_Banner.jpg[/img:sig_uid] IF YOU DO GOOD YOU ARE REWARDED FOR YOUR GOOD IF YOU DO BAD YOUR PUNISHED FOR YOUR EVIL ITS TRUE ABOUT WHAT THEY SAY WHATGOES AROUND COMES AROUND EVERY ACTION HAS ITS OWN WAY TO MAKE IT BACK TO YOU THAT TAKES ITS OWN COURSE |
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#5 |
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Senior Member
Senior Member
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Yea it happened to me sometime. I know why this happening beacuse in DST screen it show that it hitting you but in your screen it doesn't so if you use super behind them they can hit you
I think that is glich I hate when that happened.
__________________
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#6 | ||||||
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Senior Member
Senior Member
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Quote:
I know why this happening beacuse in DST screen it show that it hitting you but in your screen it doesn't so if you use super behind them they can hit you
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#7 | ||||||
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Member
New Member
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[quote
ost_uid0="y_09"]Quote:
I know why this happening beacuse in DST screen it show that it hitting you but in your screen it doesn't so if you use super behind them they can hit you
Or Glich.
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#8 |
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Senior Member
Senior Member
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This is the same as the, "Why does Spidy throw Web Stings from out of his back?" question.
Answer... Priority...The location and direction of your opponents super move has a higher priority than the appearance of his character location and direction. What happened? You jumped behind your opponent...they jumped away from you and Supered before you could hit them with your attacks. Way to prevent this from happening? Optimizing your computer by shutting off all unneccessary programs running in your Task Manager, proper computer maintenance, a faster/stronger CPU and GPU...and a high speed ISP wouldnt hurt either. Edited By nosoul4evr on 1103577601
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#9 |
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Senior Member
Senior Member
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Thats not lag, most annoying glitch. Ive lost like 8 games because of it
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#10 |
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Senior Member
Senior Member
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It is lag..it is CPU/GPU/ISP lag along with frame clipping/dumping.
I currently own a gaming PC...My game does not suffer from the ailments of this post. Although my last computer did have these problems because it was only a 600Mhz CPU with intergrated 16Meg GPU. The problem is that 60+% of our players do not have a gaming PC and are using computers of a Pentium 2 class or slower CPU, with intergrated GPU's (wich suck) ...and a PC of that caliber is unable to display the game at it's full running potential, and is forced to dump certain packets of data from RAM in an attempt to keep things "in time". Regardless of a players PC specs..when a glitch/bug/annoyance like this occures here is why... The characters 'locational data' has a lower priority than the characters 'super data' priority..your CPU/GPU dumps the lower priority locational data and displays the higher priority super data when it attempts to keep things syncronized in "real time" between the 2 players... and since your PC is already taxed, as well as preoccupied with showing the super data. It omits the characters movement data, and omits to place Ryu at the point where the super is being shot from. Then we get into ISP lag... Where packets of locational, super, special, and basic move data are lost on the internet due to slow/taxed/corrupt servers not successfully sending and receiving all the packets of information being generated between the 2 players sychronously. Hence why you can Shinku Hadoken an opponent many times and they take no damage. Or.. Why an opponent can be on one side of the screen..then be right next to, or even behind you a split second later. THEN... We get into players blocking, matching, breaking and evading each other moves on their side of the game and that data not being displayed on their opponents screen because of my previous statements. i/e: If you think you can strike your opponent with 10 projectiles at close range without them blocking, breaking, or evading, by your 3rd or 4th projectile...then you've got some training to do. Lag is a vicious and cruel mistress that rules the internet gaming industry..just gotta learn to deal with it. Edited By nosoul4evr on 1103577689
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