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| Thread | Thread Starter | Forum | Replies | Last Post |
| Who votes we put a limited number of cpu helpers? - Bring down cpu helpers to a limit | marvelcomicsguy | Bugs and Problems report | 8 | 05-13-2003 01:54 AM |
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#41 |
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Senior Member
Senior Member
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[color=#FF0000]nah, that truly would take him forever to create !
i meant changing the moves we already have to something else, something more in the lines of different character styles ! as in different moves which has different effect ! example, SPIRAL teleports you while juggy head crush thru the screen ! by choosing one helper besides the other would actually make people use different helpers ! as in now all chooses juggy or hulk or maybe blanka for he they have a high ammount of helpers and they are almost capable of defeating any players... yet no helpers can get a flying character like sp
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#42 |
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Senior Member
Junior Member
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thats true the Tiger Knee move would probably be complicated to make but idk it would put a change.
(Goes back in mind) You knowbalrog could probably play a helper but he'd just be another run across screen. As i remember didn't balrog have a move that was complicated to do(as in hard to press the buttons on the controller in the pattern) that would do like a K.O. damage? (i dont use Balrog much , so sue me) if some1 knows what i'm saying gladly take it from there |
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#43 |
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Senior Member
Senior Member
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[color=#000F22]anti air helper- dr.doom
he could do that attack where he shoots out like 15 pink laser beams in multiple directions...... that should knock sp
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#44 |
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Junior Member
New Member
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the ideas re very very cool
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#45 |
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Senior Member
Senior Member
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[color=#000000]well i did propose vertical helpers which would come from the air down into the ground, which would be useful against sp
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#46 |
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Member
New Member
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i like your idea karma i say with e.honda he comes up and does his multy-punch and go away.
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#47 |
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Member
New Member
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I know helpers are old but check the Bison and Cody
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