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Can someone tell me how to remove... Shingko General 12 07-26-2005 11:27 AM
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The new Chat thing - TMyApp, please remove it... asshole Bugs and Problems report 6 03-26-2002 06:34 PM
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Old 03-06-2002, 04:36 PM   #1
TarkanX
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fought some guy today, he lagged so much, teleporting every 0.5 seconds like fear, hed go over my shinkuus like fear, sliding on one foot like fear


But he low punched. low punching I just hate it, its for cheap n00bs who dont know how to win except cheating. we need a limit, how about you can only low punch every 5 seconds.
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Old 03-06-2002, 04:43 PM   #2
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Yeah, I hate that when you can get a hit in!
It would help prevent lag when your playing n00bs so you can 0wn Them
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Old 03-06-2002, 04:50 PM   #3
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Thanks for starting this topic (I was too lazy to do it myself).

For some reason you can no longer block low punches. If you are ducking and blocking the other person can low punch you out of blocking and cheese you to death and it's f^cking annoying (when you were blocking in the first place). The only way out of it is to time a super jump cause the opponent is magically low punching left and right (dubya tee eff is that!?!?). Let's not forget about the infamous sllllliiidder punch (I had no idea sub-zero was brushing off on Ryu).

I could just cheese right back but I'd rather earn an honest win without lag helping me.
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Old 03-06-2002, 05:11 PM   #4
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why dont u make the person move a bit back everytime he punches
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Old 03-06-2002, 05:32 PM   #5
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Quote:
Quote: from DX Zero on 8:11 pm on Mar. 6, 2002
why dont u make the person move a bit back everytime he punches

<font color=green>Hey guy that is a great idea, just like when chun-li kicks</font>

(Edited by SuperHombre at 8:34 pm on Mar. 6, 2002)
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Old 03-06-2002, 06:01 PM   #6
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THEY DO NOT NEED A TIME LIMIT! They just need a bit of recovery time which can't be done at the time, because TMyApp said so, so we are going to have to deal with it.
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Old 03-06-2002, 11:25 PM   #7
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Well if app would fix the fighting engine this wouldn't be a problem. Let's look at the real game for asecond shall we. When you punch it hits just as hard and as fast as in this version except for you can do it over and over again to fast which makes it a combo. All you have to do is fix that by not just cuttind gown how much yuo can do it but by slowing down how fast you can press it again. You know what i'm sayin?
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Old 03-07-2002, 04:22 AM   #8
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You don't know what you're saying either, so go away.
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Old 03-07-2002, 06:03 AM   #9
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dont know what UMJ was talking about...

but it's true that the actual arcade game
cannot punch infitely ! i mean that every
punch has a knockback...

punching 2 weak punch in a row bring
you in a certain distance so you cannot
do 3 times the same moves...

that makes the combo cause you have to
push different button, the game is not like KI...

anyway there is an option to the actual problem of combo, and it's called blocking !
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Old 03-07-2002, 06:05 AM   #10
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The knockback isn't exactly the problem, but you musn't compare this to the original game. This is meant to be fun, not to be picked apart by critics! ARGH!
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