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Old 12-04-2003, 03:48 PM   #21
viper2K4
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players use drill calw really cheap...i been seeing that for a long time
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Old 12-04-2003, 04:19 PM   #22
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1 - you want it back because nothing could stop it from going on and you could input it all the times just like the hadoken except that moves didn't have any stop time like the hadoken does ! so basically once someone was caught in it, you could just go on and do it for eternity ! even if blocked the move did cheap damage which means even if blocked the move would kill you !

2 - drill claw doesn't = only nmoves against HADOKEN, this prooves you are the #### that doesn't even try to learn moves form characters ! cause as far as i know, his running dash attacks goes all the way from one sidfe to the other passing thru everything ! which means an easy way out of this hadoken barage !

3 - really, getting rid of spidey kick, well spidey kick doesn'T do a lot in itself, except keeping you in the air ! i liked the old WEB SWING better !

4 - web balls not hitting, well with this lag, that wouldn't help you much, it wouldn't make sens, i mean you hit it the next you know he's not trapped. which means you got backed anyway and your whole startegies gause to the toilet. so basically making it hit was better, cause you don't rely on a grab for it to work !

guess i called my points forth, that's why it shouldn't be brought back.
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Old 12-04-2003, 04:34 PM   #23
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ssj.... hmm... didnt tmyapp say ..it MIGHT be brougt back only as an AIR move...you cant use ALOT if its an air move unlike the past where ppl used it like it was air yeah im talkin 2 you ( wolver
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Old 12-04-2003, 04:37 PM   #24
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yea, drill claw should only be used in air only!. thats my suggestion....its the best way not to get hit....
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Old 12-04-2003, 05:57 PM   #25
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[quoteost_uid0="SSJKarma"]1 - you want it back because nothing could stop it from going on and you could input it all the times just like the hadoken except that moves didn't have any stop time like the hadoken does ! so basically once someone was caught in it, you could just go on and do it for eternity ! even if blocked the move did cheap damage which means even if blocked the move would kill you ![/quote]
You know..I've never seen anybody that used it over and over like that, so thats why I dont have a problem with it...But, since some people are crying about people using it cheaply..then why not make it an air move? That way it can't hit you unless your in the air.. and I liked using it to get over some moves after I jumped..
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Old 12-04-2003, 06:07 PM   #26
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So... everyone's saying to make the DC a Anti-Air move? Heck, that isn't a bad idea...
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Old 12-04-2003, 06:42 PM   #27
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[quoteost_uid0="ZERO_BEAT65"]ssj.... hmm... didnt tmyapp say ..it MIGHT be brougt back only as an AIR move...you cant use ALOT if its an air move unlike the past where ppl used it like it was air yeah im talkin 2 you ( wolver
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Old 12-04-2003, 07:07 PM   #28
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..umm.. less likely 2 happen.... but has happen be4 wen 1 drill claw took half of my life but.. that happening in air..less likely....
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Old 12-04-2003, 07:11 PM   #29
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It seemed to be a bug that came from the Raging Demon, somehow. If anybody hadn't noticed, that Bugged Drill Claw (BDC) took as much life as the Raging Demon would. :shocked:

Oh and I still think a player should be able to control what direction the DC goes.
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Old 12-05-2003, 07:34 AM   #30
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the spidey kick is ignorant 2 so i,m glad if that one is going away to it is even ignorent as the drill claw so i think it is better to do that kick away to
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