/images/killer/custom/forumbanner2.png
SFO Archive Forums SFO Archive Forums SFO Archive Forums SFO Archive Forums

Go Back   SFO Archive Forums > Street Fighter Online > New features
Register FAQ Community Calendar Today's Posts SFO Staff Search

User Tag List

Similar Threads
Thread Thread Starter Forum Replies Last Post
Helper's - I think.......... Shadow~Luigi New features 4 06-25-2004 01:41 PM
New helper EvilAkuma New features 13 01-31-2004 06:02 PM
2 helper bugs - Guile and calling out a helper akuma_forever Bugs and Problems report 4 12-07-2002 06:20 PM
Best helper - Whos the best helper? alamgir General Comments and Strategies 43 10-06-2002 05:47 PM
Helper Selection. - You should be able to select your helper. winged epyon New features 13 09-16-2001 06:32 AM

Reply
Thread Tools Display Modes
Old 11-25-2003, 09:41 AM   #1
SonicDX
Senior Member
Junior Member
 
Join Date: Nov 2003
Posts: 153
Post Thanks / Like
Thanks (Given): 0
Thanks (Received): 0
Likes (Given): 0
Likes (Received): 0
Dislikes (Given): 0
Dislikes (Received): 0
Points: 0
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Default

Instead os having a limited amount of helpers, why dont you make them not invinceible and give them some hp?
__________________
Super Sonic DX!
SonicDX is offline   Reply With Quote
Old 11-25-2003, 09:55 AM   #2
silent-killer
Senior Member
Senior Member
 
Join Date: Oct 2003
Posts: 537
Post Thanks / Like
Thanks (Given): 0
Thanks (Received): 0
Likes (Given): 0
Likes (Received): 0
Dislikes (Given): 0
Dislikes (Received): 0
Points: 0
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Default

but will they be able to do there own attacks
silent-killer is offline   Reply With Quote
Old 11-25-2003, 08:47 PM   #3
SSJKarma
Senior Member
Senior Member
 
Join Date: Oct 2001
Location: Canada somewhere in the province of quebec
Posts: 5,445
Post Thanks / Like
Thanks (Given): 0
Thanks (Received): 0
Likes (Given): 0
Likes (Received): 0
Dislikes (Given): 0
Dislikes (Received): 0
Points: 0
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Send a message via MSN to SSJKarma
Default

would be too stupid to do and unbelieveably useless as the helpers that takes too juch time would have time to get killed before doing there moves, and mainly all helpers would get killed after 2 or 3 times in a row, the numbers is already a good addition considering that before we had unlimited helpers !

ghood suggestion, but i would vote no to it !
__________________
[img:sig_uid]http://membres.lycos.fr/imagesforum/Banner.gif[/img:sig_uid]
"How did you escape my grasp ? no matter, i'll crush you now !" -DB : Lost Soul
My Web Site
http://membres.lycos.fr/xmvssf/
SSJKarma is offline   Reply With Quote
Old 11-25-2003, 09:17 PM   #4
Orlando0
Senior Member
Senior Member
 
Join Date: Jan 2003
Posts: 505
Post Thanks / Like
Thanks (Given): 0
Thanks (Received): 0
Likes (Given): 0
Likes (Received): 0
Dislikes (Given): 0
Dislikes (Received): 0
Points: 0
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Default

Nice but that wouldn't do good for some helpers. It would be good for the helpers to have their attack negated with a certain type of attack. Except for the slow ones.
__________________
Times have indeed changed...
Orlando0 is offline   Reply With Quote
Old 11-26-2003, 05:50 AM   #5
HELLOTHERE
Senior Member
Senior Member
 
Join Date: Feb 2003
Location: In your backyard eating jello....come join me!
Posts: 841
Post Thanks / Like
Thanks (Given): 0
Thanks (Received): 0
Likes (Given): 0
Likes (Received): 0
Dislikes (Given): 0
Dislikes (Received): 0
Points: 0
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Send a message via AIM to HELLOTHERE Send a message via MSN to HELLOTHERE
Default

i have an idea why not a different way to summon them to do a new attack but besides that i good enough with the numbers.
__________________
[img:sig_uid]http://img.photobucket.com/albums/v455/fickmiesterficki/hello-threr-by-Ski.jpg[/img:sig_uid]
HELLOTHERE is offline   Reply With Quote
Old 11-26-2003, 07:17 AM   #6
dark-guardian
Senior Member
Senior Member
 
Join Date: Nov 2002
Location: florida
Posts: 987
Post Thanks / Like
Thanks (Given): 0
Thanks (Received): 0
Likes (Given): 0
Likes (Received): 0
Dislikes (Given): 0
Dislikes (Received): 0
Points: 0
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Send a message via AIM to dark-guardian
Default

Actually i do like the idea. The helpers Hp dosent have to be alot. Maybe a little bit more hp then when you get in danger. And what if the helpers die? They do kinda die when you have no more helpers left.

I lke this idea.
__________________
[color=orange:sig_uid][b:sig_uid]Er.....is that so?[/b:sig_uid][/color:sig_uid]
dark-guardian is offline   Reply With Quote
Old 11-26-2003, 08:56 AM   #7
alamgir
Senior Member
Senior Member
 
Join Date: Jul 2002
Posts: 5,865
Post Thanks / Like
Thanks (Given): 0
Thanks (Received): 0
Likes (Given): 0
Likes (Received): 0
Dislikes (Given): 0
Dislikes (Received): 0
Points: 0
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Send a message via MSN to alamgir
Default

Theres not much point really. Think about it, most ofus use helpers to get us out of sticky situations like when being hit by a super or a cheap #### throws projectiles at u all day. IN this game if someone calls a helper u could just keep pressing lp which will stop the attack straight away, a super will hit him/her as soon as he/she lands, the #### will do the same an all.

And who would rather waste precious time on making a new character then this silly function?
__________________
[img:sig_uid]http://img.photobucket.com/albums/v209/alamgir/advancedborder-ice.jpg[/img:sig_uid]
When your the number one public enemy, who do you turn to?
alamgir is offline   Reply With Quote
Old 11-26-2003, 09:03 AM   #8
MIG
Senior Member
Senior Member
 
Join Date: Oct 2001
Posts: 693
Post Thanks / Like
Thanks (Given): 0
Thanks (Received): 0
Likes (Given): 0
Likes (Received): 0
Dislikes (Given): 0
Dislikes (Received): 0
Points: 0
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Default

it wouldn't really work though because that would mean they'd have their attacks stopped when they take damadge which would just completely eliminate the point in having helpers. imagine your being hit with a raging deamon in a 1v1 on the first round, you call out your helper and instead of it stopping the attack it gets hit by it as well and dies, then in the second round your stuck without a helper.

the only thing i've heard tmy mention about helpers and hp is that he's thinking of making a couple which restore some of your hp or stop you from taking damadge for a few seconds.
__________________
aka---MIG_9 and raziel123
http://www.azure-reflection.net/razielsig.jpg
MIG is offline   Reply With Quote
Old 11-30-2003, 12:13 AM   #9
beautyqueen
Senior Member
Junior Member
 
Join Date: Nov 2003
Location: Gilbert,Arizona
Posts: 110
Post Thanks / Like
Thanks (Given): 0
Thanks (Received): 0
Likes (Given): 0
Likes (Received): 0
Dislikes (Given): 0
Dislikes (Received): 0
Points: 0
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Send a message via AIM to beautyqueen
Default

yah that would kinda suck
beautyqueen is offline   Reply With Quote
Old 12-01-2003, 05:36 AM   #10
shorty-player
Senior Member
Junior Member
 
Join Date: Nov 2003
Posts: 319
Post Thanks / Like
Thanks (Given): 0
Thanks (Received): 0
Likes (Given): 0
Likes (Received): 0
Dislikes (Given): 0
Dislikes (Received): 0
Points: 0
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Default

why not do a code or something like lp hk and then do an attack??
shorty-player is offline   Reply With Quote
Reply
Forum Jump




Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT -7. The time now is 03:36 PM.
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Resources saved on this page: MySQL 0%
Page generated in 0.10730 seconds with 30 queries