View Single Post
Old 12-27-2002, 11:51 AM   #15
TMyApp
Administrator
Senior Member
 
Join Date: Aug 2001
Posts: 2,957
Post Thanks / Like
Thanks (Given):
Thanks (Received):
Likes (Given):
Likes (Received):
Dislikes (Given):
Dislikes (Received):
Points: 0
Mentioned: 0 Post(s)
Tagged: 0 Thread(s)
Quoted: 0 Post(s)
Default

KidKrazypoop: lol... true :biggrin:

in any case... there WERE some issues with balance in 0.7a, but the "Death Byte" has been tweaked in 0.7b ... so... after ALL of the tests i did, i never saw the hyper take off more than 40% ... and most of the time, it stays @ around 30%... (compare that to Logan and his 50% health-be-gone hyper )

... i really don't see the VIP/MOD players taking over the top-scores with him... but if they do (god knows why) ... i'll tweak him a bit more... :biggrin:
TMyApp is offline   Reply With Quote
 
Page generated in 0.04932 seconds with 14 queries