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Old 11-30-2002, 11:50 AM   #10
TMyApp
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*sigh*... what do u people do ?? stay up all night trying to find MORE work for me ?? lol :biggrin:

seriously though... its "an" idea... but because we have SSOOO many problems that we NEED to work on (gameplay/lag/char issues) it really is "last priority"... i don't see more than 5% of the users "using" this feature...

so far, u people are talking about 2 dif ideas...

1: a standalone lan-server
2: ability to host internet chat servers on the fly

standalone idea goes back to "5% of people using it"... the "servers on the fly" is a bit more difficult to code (trust me on this)

there are issues to think about as well... like the bots...

also, the more control is given to the public (ability to host chat servers.. bots.. etc) the more "problems" we'll have (cheating for one)...

all in all.. we're looking @ about 50+ hours of coding for each of these ideas... something that won't happen anytime THIS year :biggrin:

... OR .. you just get a network with SOME sorta' internet connection (most lan-parties have inet on each box... @least the ones' i've been to) and use my original idea of using the internal ip's :biggrin:
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