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Old 11-17-2002, 11:03 PM   #12
lobo
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Ok, this is going to take a little time to answer...

Quote:

i won't say anything new, still it will be said diferently to say the very same thing !

##1##
first: COMERCIAL GAMES, are made with C/C++, ASM that are LANGUAGE that ARE MADE especialy to work with the hardware of your computer and all this directly to it ! meaning they are MADE FOR THAT PURPOSE of developping good GAMES or APPLICATIONS.

SHOCKWAVE: thou it was developped to do the same, use a very not user-friendly language to programs things ! meaning it has very limited potential that other language like c/c++ and ASM doesn't have !

##1.1##
that's why OPTIMIZATION aren't anymore possible then what tmyapp is already making !

##2##
second: let me tell you this, why doe's your BATTLEFIELD 1942 isn't going 100% FPS on your little 500mhz ? the same answer as this game dude ! this game require more then the minimum your using ! i know that, i used to play with the very same thing has you !

##2.1##
as for the BROADBAND connection thing, i want to tell you that it is pretty not changing anything about the actual LAG while you play. even thou it will still reduce lag a little, lag is produce ENTERELY ON INTERNET, not on your computer and not by YOUR modem but by the TIME IT TAKES to REACH the OTHER. that is why even KAILLERA, QUAKE 3 ARENA and ALL other GAMES like that have also much lag ! but you seem not to see it as your computer runs the graphics smoothly !

third: hope you like that explanation even thou it was the very same things as all the other in here !

fourth: TRY TO KNOW YOUR FACTS BEFORE BITCHING!
1.Ok, the whole multimedia thing never occured to me. Stupid, I know, but there you are.

1.1.I have to disagree. I am sorry, i don't care how gifted a programmer you are, it is very very VERY rare to say that your code is so darn good, you can't optimize it further. I'm not saying TMy is a lazy sod who works as hard as my nan, but I do hav ea problem with claiming that what we have now has no room for optimisation.

2.Yeah, I can't run the really groovey NOLF2 Demo on my computer without large problems. I get the concept of the CPU not being fast enough. However, in your re-iteration of what has already been said, you seem to have missed the point that this game possibly shouldn't have those problems.

2.1.So, according to you, I can play QuakeIII etc on a dialup, and have a lag comparable to broadband? Rubbish.



Ok, now onto the response from Tmy...
Quote:
so from now on... i'll say this: if you don't like the game.. either leave, or make your own that is better ... (for some reason 90% of the new people i talk to here think they can actually do that)... and if u can't, then search the globe to find ANYONE who HAS made a better REAL TIME... MULTIPLAYER... fighting game... that runs INSIDE the browser... using the Macromedia Shockwave engine

until then... u can either spend time searching/reading the forum to find out "why things are the way they are now".. or... not complain about a FREE game which costs you NOTHING !!! :biggrin:

there u have it folks...

plz dont' flood this thread with q's like "then why use Shockwave in the first place ??" because all of that has been answered b4 as well...
Ok, first off the bat, I am glad you pointed out the Macromedia/Shockwave problem. I never thought of that, althought it does make sense now.

Next, i don't have a whole lot of time, as i have another exam tomorrow... i am posting to just keep this topic rolling. So, sorry that i can't do a deep search of the previous posts (although there aren't many, well, none that i could find in my admittedly brief search of "shockwave" that explain why you chose it) nor can I look up the scalability of shockwave.

And no, of course I can't whip up a better version of this game anytime soon, and without much of graphics training, I doubt I could whip one up in the forseeable future.

But I am somewhat disappointed that you took such a harsh stance against this topic, Tmy. I am not doing this to prove, in some perverted way, that I am a better programmer, or even a comparable programmer to you.
I am not.
I am not writing this post, nor taking some valuable time out of my day just to bitch and moan. I really have many many better things to do than that.
I am taking this time out to give you something which I perceive to be quite valuable. An open, honest opinion that points out flaws. I never posted this with any malice or hate. I posted this to try and help this game become the game that you deserve to be known for. A game that is new, affordable, and, most importantly, fun.

So please don't look on this as a
Quote:
[complaint] about a FREE game which costs you NOTHING!!!
Look on it as some one telling you that, yes, this is a great idea. And yes, there is a large scope on the internet FOR this idea. But while you are nearly there, while you have faithfully duplicated the graphics and moves, while you have added your own odds and ends to make this a similar but different experience, you have overlooked the single most important aspect of, and I would go so far as to say ANY, game. That being gameplay.

The game runs slow and, sadly, this is going to push alot of newcomers and SF fans away from the game. So arm your guns, break out your spades and answer this question:
"Why Shockwave?"
If the shockwave is going to be an eternal sore point for this game, and we will have to wait 5~10 years before the advanced broadband capabilities arrive to make a better game, then you should really consider re-writing this game in a different fashion. Make it a dl version, even, do whatever you need! If the lag could be overcome, I am happy to say I would be looking to fail all my exams as I could not tear myself away.

Ok, that's all again, folks!
Cheers
Lobo
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